Maus, come si angola
Personal Score
Team Score
Detailed Report
Victory
II class
33 387
2 679
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Mines – Standard
Mines
Maus
Maus
BlackDeathII [B-C-A]
19.07.2014 17:19
Without Premium With Premium
Credits 33 387 50 081
Experience (x{3} for the first win in a day) 2679 4020
Detailed Report
Statistics for BlackDeathII
Battle efficiency Σ: 3 2691 5 - - 2
  • SmougVR6 IS-3 2 2
  • tenkist91 ST-I 2 5
  • HoLeeFuk Waffenträger auf E 100 1
  • Bofrostpumuckltorte [SKILL] Waffenträger auf E 100 1 1
  • romsch82 [D-KS] E 75
  • eiswind38 FV215b
  • Thundercohan [PZRS] Löwe 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
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  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 14
  • {{ ::replay.translations.shots.hits }} 11/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2691
  • {{ ::replay.translations.damageDealt.sniper }} 145
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 13
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 5100
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 5/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,41
Credits With Premium
Received 33 387 50 081
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -4,477 -4,477
Auto-resupply ammunition 0 0 0 0
Auto-resupply consumables 0 0 0 0
 
Total: 28,910 0 45,604 0
Time
  • Starting time 17:19
  • Battle duration 6 min 10 s
  • Time of destruction -
Experience
Received 893 44     1 340 66
Fine for causing damage to allies 0 0
Award for the first victory each day x3 x3     x3 x3
 
 
Total: 2 679 132 4 020 198
  • Version: 0.9.1
  • Server game time: 2014-07-19 17:19
  • Spawn: II
  • Battle type: Regular
  • Uploaded: BlackDeathII

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