Une artillerie persévérante!
Personal Score
Team Score
Detailed Report
Victory
I class
113 977
3 157
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Sand River – Assault
Sand River
T34
T34
Deliriumus02 [TLA]
20.08.2014 02:36
Without Premium With Premium
Credits 75 985 113 978
Experience 2105 3157
Detailed Report
Statistics for Deliriumus02
Battle efficiency Σ: 3 2433 5 - 3082 4
  • PolskiPolakZPolski_PL [1337X] FCM 50 t
  • SwiniaBojowa AMX 50 100 1
  • ozkos IS-3
  • Dark_vadehors Sturer Emil
  • maniiek [BI-G] VK 30.02 (D) 2 1
  • TEKAcz Jagdpanther II
  • lysy19644 [IOBI] E 25 1 1
  • pimpullka VK 36.01 (H) 1
  • BossChicken T26E4 SuperPershing 1
  • Locarios AMX 12 t 1 1
  • tsdarky3 Jagdpanther 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 9/7
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2433
  • {{ ::replay.translations.damageDealt.sniper }} 769
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 6
  • {{ ::replay.translations.received.blocked }} 1565
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3082
  • {{ ::replay.translations.capture }} 37/0
  • {{ ::replay.translations.mileage.label }} 2,08
Credits With Premium
Received 75 985 113 978
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,630 -6,630
Auto-resupply ammunition -12,720 0 -12,720 0
Auto-resupply consumables 0 0 0 0
 
Total: 56,635 0 94,627 0
Time
  • Starting time 02:36
  • Battle duration 8 min 56 s
  • Time of destruction -
Experience
Received 1 203 60     1 805 90
Fine for causing damage to allies 0 0
Action / Personal missions payout 902 0     1 353 0
 
 
Total: 2 105 60 3 157 90
  • Version: 0.9.2
  • Server game time: 2014-08-20 02:36
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Deliriumus02

Replay description

Un joueur en Hummel qui ne ma pas laché 1 seconde et qui n'a réussi AUCUN tir de toute la partie, je lui dit "gg" quand meme il y avez beaucoups de cibles qui était plus facile que moi :) ou pas :D il y avez pas plus facile que sa ;)

Replay's comments (0)