E100 is AWESOME :D
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
137 862
4 404
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Hidden Village – Standard
Hidden Village
E 100
E 100
Alexo0601 [WNG]
10.11.2014 00:11
Without Premium With Premium
Credits 91 908 137 862
Experience 2936 4404
Detailed Report
Statistics for Alexo0601
Battle efficiency Σ: 5 10956 9 - - -
  • JKF87 ST-I 1
  • enolaa Waffenträger auf E 100 3 3
  • bimree T-54 1
  • _VK_31_ [-B2-] Spähpanzer Ru 251 1
  • Bearsteal IS-7 1 1
  • viper160967 [DKSQN] Tortoise 3
  • zajacjudo [12_DZ] T-54 1
  • mamat91 [A-F-R] Object 268 1 1
  • kapitanbarbosa [--CZ-] M48A1 Patton 1 2
  • lacapaca19 [I_F_M] IS-4 3 3
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 21
  • {{ ::replay.translations.shots.hits }} 18/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 10956
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 29
  • {{ ::replay.translations.received.pierces }} 11
  • {{ ::replay.translations.received.noDamage }} 18
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 9820
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 2,31
Credits With Premium
Received 91 908 137 862
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -28,704 -28,704
Auto-resupply ammunition -25,760 0 -25,760 0
Auto-resupply consumables -1,500 0 -1,500 0
 
Total: 35,944 0 81,898 0
Time
  • Starting time 00:11
  • Battle duration 13 min 17 s
  • Time of destruction -
Experience
Received 1 468 73     2 202 110
Fine for causing damage to allies 0 0
Action / Personal missions payout 1 468 0     2 202 0
 
 
Total: 2 936 73 4 404 109
  • Version: 0.9.4
  • Server game time: 2014-11-09 23:11
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Alexo0601

Replay description

No description

Replay's comments (4)

  • #1 once in a billion years, the stars align and some random bob with camo net on his E100 can have a good game.
    _PUNISH3R_ 2014-11-23 в 20:09
  • #2 lmao
    TheMasterGamer21 2014-11-24 в 00:52
  • #3 this is why I hate those re roll imbecils, those are dumnb retarded useless tomatoes in disguise. Maybe after 3rd try u learn to play T54 tard.
    EPIC_RAGE 2014-11-24 в 02:36
  • #4 A camo net on an E-100? A years supply of HE ammo you will never all need? An IS-4 that has the courtesy of not having a fire ext? An Object 268 that has no clue what is happening? I see the ingredients it needs for a game like this. i cant say well played, well "lucked" is more what i mean
    GregorianVII 2014-11-26 в 22:53