Why You Don't Give Up
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Personal Score
Team Score
Detailed Report
Victory
|
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
35 951
2 264
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
South Coast – Standard
AMX 50 Foch
Dae314 [CSCAV]
Without Premium | With Premium | |
---|---|---|
Credits | 35 951 | 53 927 |
Experience (x{2} for the first win in a day) | 2264 | 3396 |
Battle efficiency
Σ:
5
4134
7
-
160
-
- Judecca VK 30.02 (D) 1
- malfaro_2000 [CHILE] T-54 2 5
- Nichokind [ZCOMP] ISU-152 2
- Venator1995 MT-25 1 1
- DrunkenClam91 T49 2 2
- lof_mongo T69 3
- Big_Big_Ricky IS-6 2 2
- kevinzsy [PUCHN] T30
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{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 23
- {{ ::replay.translations.shots.hits }} 18/16
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4134
- {{ ::replay.translations.damageDealt.sniper }} 605
- {{ ::replay.translations.received.label }} 18
- {{ ::replay.translations.received.pierces }} 7
- {{ ::replay.translations.received.noDamage }} 11
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 3170
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 7/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 160
- {{ ::replay.translations.capture }} 0/6
- {{ ::replay.translations.mileage.label }} 1,56
Credits
With Premium
Received | 35 951 | 53 927 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -14,200 | -14,200 | ||||
Auto-resupply ammunition | -24,380 | 0 | -24,380 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -2,629 | 0 | 15,347 | 0 |
Time
- Starting time 22:22
- Battle duration 8 min 42 s
- Time of destruction 8 min 0 s
Experience
Received | 1 132 | 56 | 1 698 | 84 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 2 264 | 112 | 3 396 | 168 |
- Version: 0.9.4
- Server game time: 2014-11-16 22:22
- Spawn: II
- Battle type: Regular
- Uploaded: Dae314
Replay description
Part way through the game we lost the beach and were down by quite a number of tanks. I thought the game was over, but I didn't just quit. Neither did my team. Our remaining tanks pulled out a great comeback through a combination of luck, skill, and a surprising amount of team play for a pub match.
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