Never Surrender!
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Personal Score
Team Score
Detailed Report
Victory
|
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
37 104
1 497
Pearl River – Standard
STA-1
pimo91
Without Premium | With Premium | |
---|---|---|
Credits | 24 736 | 37 104 |
Experience | 998 | 1497 |
Battle efficiency
Σ:
4
2134
4
-
782
2
- Raymond50 [0ARS] M103 1 3
- kajo1313 [M-M-E] MT-25 1 2
- TANKKILLER_sniper [10RW] T34 1 1
- Naste_1 [VETS-] Object 704 1 2
- maganda [VETS-] T30 1
- AraBon IS-6 1
- URZAAAAAAAAAA [PZSR] T37 1
- Ahkillemall [ARMY] T29 1
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{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 15
- {{ ::replay.translations.shots.hits }} 13/12
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2134
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 3
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 8/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 782
- {{ ::replay.translations.capture }} 0/32
- {{ ::replay.translations.mileage.label }} 2,78
Credits
With Premium
Received | 24 736 | 37 104 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -13,388 | -13,388 | ||||
Auto-resupply ammunition | -49,920 | 0 | -49,920 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -38,572 | 0 | -26,204 | 0 |
Time
- Starting time 09:30
- Battle duration 14 min 30 s
- Time of destruction 9 min 52 s
Experience
Received | 998 | 49 | 1 497 | 74 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 998 | 49 | 1 497 | 73 |
- Version: 0.9.4
- Server game time: 2014-11-19 09:30
- Spawn: II
- Battle type: Regular
- Uploaded: pimo91
Replay description
Never Surrender!
Just an example of what I am capable of and believe I can ultimately become more consistent at when surrounded with good players and needing to make decisions.
The one decision I would like to point out I believe was my best, was the M103... i saw the T30 coming and with that knowledge, I decided the best chance to win was to take the shot I knew I could from the M103, in hopes that with my reload and the E50's we would kill him before I got killed... or at worst case scenario, the Higher Tier tanks would be left alive for my life.
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