HT-15 - A how-to guide!
Personal Score
Team Score
Detailed Report
Victory
I class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
81 828
1 866
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Karelia – Standard
Karelia
E 75
E 75
AlleviatedRisk [IOC]
18.01.2015 04:56
Without Premium With Premium
Credits 54 552 81 828
Experience 1244 1866
Detailed Report
Statistics for AlleviatedRisk
Battle efficiency Σ: - 4577 4 - 2822 4
  • Dawghause Tortoise 1
  • xIISPARTANIIx [PUMA] M103 1 2
  • super_dave510 Object 268 1 1
  • MrStubbs [L_LEG] Waffenträger auf Pz. IV 1 2
  • scrubby50 [50] E 75 1 3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 10/9
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4577
  • {{ ::replay.translations.damageDealt.sniper }} 549
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 3900
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 5/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2822
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,09
Credits With Premium
Received 54 552 81 828
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 348 522
 
Total amount for battle: 54,900 81,828
 
Auto-repair vehicle -8,284 -8,284
Auto-resupply ammunition -12,840 0 -12,840 0
Auto-resupply consumables 0 0 0 0
 
Total: 33,776 0 60,704 0
Time
  • Starting time 04:56
  • Battle duration 10 min 1 s
  • Time of destruction 10 min 2 s
Experience
Received 1 244 62     1 866 93
Fine for causing damage to allies 0 0
 
 
Total: 1 244 62 1 866 93
  • Version: 0.9.5
  • Server game time: 2015-01-18 04:56
  • Spawn: I
  • Battle type: Regular
  • Uploaded: AlleviatedRisk

Replay description

I seriously didn't think I'd be alive 3min into this game. T30 goes swamp, 2 arty at base, 11 people rush donut, leaving me alone to fend off anything pushing the northwest. Then magic happens!

Replay's comments (0)