EPIC win!
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Personal Score
Team Score
Detailed Report
Victory
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
75 637
2 799
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
|
Cliff – Standard
VK 30.01 (P)
czMorfikcz [-CZP-]
Without Premium | With Premium | |
---|---|---|
Credits | 50 425 | 75 638 |
Experience | 1863 | 2799 |
Battle efficiency
Σ:
7
3647
9
-
1599
3
- martl_1 Pz.Kpfw. 38 (t) n.A. 1
- adrian340 KV-85 1 2
- FC_Kamach M24 Chaffee 1 1
- ralmarek T-34-85 1
- domisiek375 [7SGPM] Cromwell 2
- LEBOSDU54 [LMDLS] Grille
- Beleager [RMAKE] M41 HMC 1
- lumpidlos T67
- HUNlastscout TOG II* 2 5
- krcko73 Churchill III 1
- Hoth89 AMX 13 F3 AM 2 2
- racesjorge T1 Heavy Tank 2 2
- Csorsz_Peter [HUN-C] KV-220 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 26
- {{ ::replay.translations.shots.hits }} 23/20
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3647
- {{ ::replay.translations.damageDealt.sniper }} 830
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 110
- {{ ::replay.translations.friendlyFire }} 1/177
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 10/7
- {{ ::replay.translations.damageAssisted.ownLabel }} 1599
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,53
Credits
With Premium
Received | 50 425 | 75 638 | ||||
Fine for causing damage to allies | -798 | 1,198 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 49,626 | 75,637 | ||||
Auto-repair vehicle | -2,834 | -2,834 | ||||
Auto-resupply ammunition | -6,552 | 0 | -6,552 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 40,240 | 0 | 66,251 | 0 |
Time
- Starting time 12:58
- Battle duration 8 min 55 s
- Time of destruction -
Experience
Received | 1 866 | 93 | 2 799 | 140 | ||
Fine for causing damage to allies | -3 | -5 | ||||
Total: | 1 863 | 93 | 2 799 | 139 |
- Version: 0.9.5
- Server game time: 2015-01-18 12:58
- Spawn: II
- Battle type: Regular
- Uploaded: czMorfikcz
Replay description
When I looked at the statistics of our team , I rolled my eyes .. Supposedly we have 38 % to win .. Of course most of the tanks went on the one half and on the other more or less just me. When I went up the hill , so to me backed light tank and I , thinking that mode "SAFE_SHOT" works, clicked the mouse button . But it's nothing . After a small failure , I kept one hand and always call our dead tank . Finally, I had 7 kills and patrol. 3600 DMG and WN8 19 482
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