Tactical maneuvers w/ Mammoth #1
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Personal Score
Team Score
Detailed Report
Victory
30 000
4 000
Winter Showdown – Encounter
Mammoth
Kuroialty
Without Premium | With Premium | |
---|---|---|
Credits | 0 | 0 |
Experience | 4000 | 6000 |
Battle efficiency
Σ:
1
4450
-
-
-
1
- lowbloow [HMBR] Polar Bear 3
- Jall33 [VZLA] Mammoth 5
- mundode [VZLA] Mammoth 3
- hammora [VZLA] Polar Bear 6
- _Vortex_ [HMBR] Mammoth 2
- cardanha [HMBR] Mammoth
- Nutella_Zika [HMBR] Mammoth 1
- JEDI_343 [VZLA] Mammoth 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 41
- {{ ::replay.translations.shots.hits }} 24/21
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4450
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 24
- {{ ::replay.translations.received.pierces }} 24
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 8/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.capture }} 0/100
- {{ ::replay.translations.mileage.label }} 0,97
Credits
With Premium
Received | 0 | 0 | ||||
Action / Personal missions payout | 30 000 | 30 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | 0 | 0 | ||||
Auto-resupply ammunition | -1,640 | 0 | -1,640 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 28,360 | 0 | 28,360 | 0 |
Time
- Starting time 17:51
- Battle duration 2 min 32 s
- Time of destruction 1 min 44 s
Experience
Received | 0 | 0 | 0 | 0 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 4 000 | 0 | 6 000 | 0 | ||
Total: | 4 000 | 0 | 6 000 | 0 |
- Version: 0.9.5
- Server game time: 2015-01-27 17:51
- Spawn: I
- Battle type: Fun Ivents
- Uploaded: Kuroialty
Replay description
Platoon game. Pushed with team up 4 line because I didn't know any better. Relevant bit starts after 6:10. I noticed that in about ten seconds, the enemy had capped almost half the base and realized that I needed to put a stop to it. I pushed past the enemy with the openings they gave me and reset the cap. I quickly died afterwards, but I got my damage in and gave my team the opening they needed to get their damage as well.
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