Tactical maneuvers w/ Mammoth #1
Personal Score
Team Score
Detailed Report
Victory
30 000
4 000
Winter Showdown – Encounter
Winter Showdown
Mammoth
Mammoth
Kuroialty
27.01.2015 17:51
Without Premium With Premium
Credits 0 0
Experience 4000 6000
Detailed Report
Statistics for Kuroialty
Battle efficiency Σ: 1 4450 - - - 1
  • lowbloow [HMBR] Polar Bear 3
  • Jall33 [VZLA] Mammoth 5
  • mundode [VZLA] Mammoth 3
  • hammora [VZLA] Polar Bear 6
  • _Vortex_ [HMBR] Mammoth 2
  • cardanha [HMBR] Mammoth
  • Nutella_Zika [HMBR] Mammoth 1
  • JEDI_343 [VZLA] Mammoth 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 41
  • {{ ::replay.translations.shots.hits }} 24/21
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4450
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 24
  • {{ ::replay.translations.received.pierces }} 24
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 0,97
Credits With Premium
Received 0 0
Action / Personal missions payout 30 000 30 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -1,640 0 -1,640 0
Auto-resupply consumables 0 0 0 0
 
Total: 28,360 0 28,360 0
Time
  • Starting time 17:51
  • Battle duration 2 min 32 s
  • Time of destruction 1 min 44 s
Experience
Received 0 0     0 0
Fine for causing damage to allies 0 0
Action / Personal missions payout 4 000 0     6 000 0
 
 
Total: 4 000 0 6 000 0
  • Version: 0.9.5
  • Server game time: 2015-01-27 17:51
  • Spawn: I
  • Battle type: Fun Ivents
  • Uploaded: Kuroialty

Replay description

Platoon game. Pushed with team up 4 line because I didn't know any better. Relevant bit starts after 6:10. I noticed that in about ten seconds, the enemy had capped almost half the base and realized that I needed to put a stop to it. I pushed past the enemy with the openings they gave me and reset the cap. I quickly died afterwards, but I got my damage in and gave my team the opening they needed to get their damage as well.

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