Kv4. Russian bounce house
Personal Score
Team Score
Detailed Report
Victory
II class
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
55 956
3 038
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Live Oaks – Standard
Live Oaks
KV-4
KV-4
phsycopathic [-FC-]
20.03.2015 13:46
Without Premium With Premium
Credits 37 304 55 956
Experience (x{2} for the first win in a day) 2026 3038
Detailed Report
Statistics for phsycopathic
Battle efficiency Σ: 4 2913 6 - 480 1
  • sultanov VK 30.01 (P) 1 2
  • camembert1 T29 1 1
  • redkilo5 M4A3E8 Sherman 1 2
  • radekstransky WZ-131 1
  • SwinePZ [URB] Black Prince
  • ralphpopo [HPPC] Tiger I
  • lobosolitario25 [ESPNA] IS-3 1
  • CocoGirl [-P_H-] 110 2 1
  • Mali_Luka Sturer Emil 2
  • yupica [RO-TS] Type 64 1 1
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 17/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2913
  • {{ ::replay.translations.damageDealt.sniper }} 1406
  • {{ ::replay.translations.received.label }} 51
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 47
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 7010
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 480
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,14
Credits With Premium
Received 37 304 55 956
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -11,286 -11,286
Auto-resupply ammunition -25,250 0 -25,250 0
Auto-resupply consumables 0 0 0 0
 
Total: 768 0 19,420 0
Time
  • Starting time 13:46
  • Battle duration 14 min 54 s
  • Time of destruction -
Experience
Received 1 013 50     1 520 75
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 026 100 3 038 150
  • Version: 0.9.6
  • Server game time: 2015-03-20 13:46
  • Spawn: II
  • Battle type: Regular
  • Uploaded: phsycopathic

Replay description

7k bounce, and the most tense final countdown I think I have ever dealt with.
This was by no means a clean match. It was truly the dirty dozen.
I have never in all my days sat swearing at the PC quite so much


14:00-15:00 So tense. So much hesitation. Charge

The rest of the round was relatively slow. But it is one of those that you have to watch and raise an eyebrow at
The Final push

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