why do we need arty in this game :-/ Tank ace with E100. but how????
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Personal Score
Team Score
Detailed Report
Draw
|
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
101 011
1 759
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Fiery Salient – Standard
E 100
mcwolf79_HUN [H_P_H]
Without Premium | With Premium | |
---|---|---|
Credits | 62 758 | 94 137 |
Experience | 1173 | 1759 |
Battle efficiency
Σ:
2
6183
7
-
3340
1
- SummerJEM [_SKB_] IS-8 2 2
- prochorovka2 Jagdpanzer E 100 1 2
- NiePiskaj T110E5 1 1
- chenilledevorante IS-7 1
- karaca3406 AMX 50 Foch (155) 1
- alzinhad E 100
- jarmal27 [3-PBP] AMX 13 90 1 1
- frantisekzappe [FL4M3] IS-8
- Ihxe141 WZ-132
- SASDinozzo E 75 1 2
- xc75rt [-TAF-] E 100 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 25
- {{ ::replay.translations.shots.hits }} 20/10
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 6183
- {{ ::replay.translations.damageDealt.sniper }} 3938
- {{ ::replay.translations.received.label }} 24
- {{ ::replay.translations.received.pierces }} 6
- {{ ::replay.translations.received.noDamage }} 18
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 6500
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 8/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 3340
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,49
Credits
With Premium
Received | 62 758 | 94 137 | ||||
Achievements | 4 583 | 6 874 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 67,341 | 101,011 | ||||
Auto-repair vehicle | -24,915 | -24,915 | ||||
Auto-resupply ammunition | -102,320 | 0 | -102,320 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -59,894 | 0 | -26,224 | 0 |
Time
- Starting time 18:16
- Battle duration 15 min 0 s
- Time of destruction -
Experience
Received | 737 | 36 | 1 106 | 54 | ||
Achievements | 436 | 21 | 654 | 31 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 1 173 | 57 | 1 759 | 85 |
- Version: 0.9.7
- Server game time: 2015-05-18 18:16
- Spawn: I
- Battle type: Regular
- Uploaded: mcwolf79_HUN
Replay description
why do we need arty in this game :-/ Tank ace with E100. but how????
Replay's comments (0)