Challenger - Stalingrad - Ace
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Personal Score
Team Score
Detailed Report
Victory
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
34 810
3 146
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Stalingrad – Standard
Challenger
ThomChen114 [-FOG-]
Without Premium | With Premium | |
---|---|---|
Credits | 34 810 | 52 215 |
Experience (x{2} for the first win in a day) | 3146 | 4720 |
Battle efficiency
Σ:
3
3712
8
1
276
1
- vuvantoandl_2015 IS-3 1 2 6
- laminwood IS 2
- TKS9 [ILAF] IS-2 3
- damrong0074 M41 Walker Bulldog 1 4
- huyenlinh [-VAD-] IS-6 4 9
- Liang_Yu_Anderson [_TLG_] Löwe 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 38
- {{ ::replay.translations.shots.hits }} 32/26
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3712
- {{ ::replay.translations.damageDealt.sniper }} 380
- {{ ::replay.translations.received.label }} 4
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 6/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 276
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,35
Credits
With Premium
Received | 34 810 | 52 215 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -5,910 | -5,910 | ||||
Auto-resupply ammunition | -27,825 | 0 | -27,825 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 1,075 | 0 | 18,480 | 0 |
Time
- Starting time 12:17
- Battle duration 8 min 40 s
- Time of destruction 8 min 39 s
Experience
Received | 1 463 | 73 | 2 195 | 110 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Personal Reserves bonus | 220 | 15 | 330 | 23 | ||
Total: | 3 146 | 161 | 4 720 | 242 |
- Version: 0.9.9
- Server game time: 2015-08-25 12:17
- Spawn: I
- Battle type: Regular
- Uploaded: ThomChen114
Replay description
Difficult tank to do well in. No armor, the gun is barely adequate and only effective shooting at flanks, and has no armor.The only thing going for this is the speed, but mobility is still not the best since it doesn't turn very well along with the atrociously slow turret traverse. Requires some skilled driving and dumbass enemies to be able to do well in.
Almost lost this, could have ended it sooner by capturing the enemy base with the MT-25, my decision to not cap and to try to hunt down the remaining IS tanks almost cost us.
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