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Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Without Premium | With Premium | |
---|---|---|
Credits | 32 362 | 48 543 |
Experience | 2127 | 3191 |
- Meduan Lorraine 40 t 1 3
- jessrie13 [C_D_C] Jagdpanther II 1
- Street60 [F-RIP] Tiger I 1 3
- Baribal79 Rhm.-Borsig Waffenträger 1 1
- ernestas_83 AT 7 1
- GUNNY_DB AMX 50 100 1 4
- fboker AT 15 1
- Hemamies [FTC2] T34 1 1 3
- ChassoN [FOCA] FV3805 3
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 28
- {{ ::replay.translations.shots.hits }} 21/19
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2915
- {{ ::replay.translations.damageDealt.sniper }} 450
- {{ ::replay.translations.received.label }} 5
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 3
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 530
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 8/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 427
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,43
Received | 32 362 | 48 543 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -4,389 | -4,389 | ||||
Auto-resupply ammunition | -4,900 | 0 | -4,900 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 23,073 | 0 | 39,254 | 0 |
- Starting time 20:43
- Battle duration 8 min 46 s
- Time of destruction -
Received | 1 418 | 70 | 2 127 | 105 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 709 | 140 | 1 064 | 210 | ||
Total: | 2 127 | 210 | 3 191 | 315 |
- Version: 0.9.9
- Server game time: 2015-08-29 20:43
- Spawn: I
- Battle type: Regular
- Uploaded: tnk_x5000
Replay description
I will admit, the first 3 shots I took are lucky not to penetrate, so I was able to survive to do more work. Still, despite having tier 8 and 9 tanks, the tank held itself pretty well with standard ammo. But I want more mobility.
At the start I head for the north flank to keep an eye on the field, allowing snipers to shoot, and to pressure anyone who is trying to pass through. Also, the terrain there is pretty comfortable for hull-down. After the flank is cleared, I head for the city to help with the rest of the enemy tanks.
Credit for the team, for not giving themselves and holding the other flanks for long enough.
Equipment: Vents, Rammer, Optics (helps in plenty of cases, including this one)
Crew:
Commender: 6th sense; Mentor 88% (deal with it)
Gunner: Snap Shot; Camo 63%
Driver: Smooth Ride; Off-road Driving 92%
Loader: Camo; Repair 76%
Replay's comments (0)