Ferdinand, Sacred Valley, Standard
Personal Score
Team Score
Detailed Report
Defeat
I class
127 204
1 729
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Sacred Valley – Standard
Sacred Valley
Ferdinand
Ferdinand
Iron_Funeral
07.07.2013 19:51
Without Premium With Premium
Credits 52 413 78 620
Experience 1153 1729
Detailed Report
Statistics for Iron_Funeral
Battle efficiency Σ: 7 6304 13 - 1908 -
  • bartekh [A-B] ST-I
  • DerUlle Panther II
  • DonDingeling [1L] Ferdinand 1
  • badaboum87 T26E4 SuperPershing
  • szkita ISU-152 1
  • moudugenoux IS-3 3
  • Malhavok [OPFIN] E 75 1
  • ShortyPzJg228 [T_C_F] Type 59 1
  • Johny_Brasco [-CZT-] T69 3
  • Ashariel [A-B] T95
  • Kantvals IS 1
  • JonasSamuelsson IS-3 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 22
  • {{ ::replay.translations.shots.hits }} 19/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6304
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 15
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 11
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1908
  • {{ ::replay.translations.capture }} 0/9
  • {{ ::replay.translations.mileage.label }} 1,94
Credits With Premium
Received 52 413 78 620
Action / Personal missions payout 48 585 48 585
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -10,920 -10,920
Auto-resupply ammunition -23,540 0 -23,540 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 63,538 0 89,744 0
Time
  • Starting time 19:51
  • Battle duration 11 min 55 s
  • Time of destruction -
Experience
Received 1 153 57     1 730 86
Fine for causing damage to allies 0 0
 
 
Total: 1 153 57 1 729 85
  • Version: 0.8.6
  • Server game time: 2013-07-07 19:51
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Iron_Funeral

Replay description

This is why we can't have nice things

Replay's comments (1)

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    BBarbas 2020-11-25 в 16:31