How good is the armor and why you must not rely on it
Personal Score
Team Score
Detailed Report
Victory
III class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
21 013
848
Fisherman's Bay – Standard
Fisherman's Bay
LTTB
LTTB
tnk_x5000
22.01.2016 12:17
Without Premium With Premium
Credits 21 013 31 520
Experience 848 1272
Detailed Report
Statistics for tnk_x5000
Battle efficiency Σ: 1 750 - 390 1927 7
  • Quattroschmidei [WD40] AMX 50 100 1
  • jalloul__ALG [HYPA2] AMX Chasseur de chars 1 1
  • deian30 [NLGG] AMX 13 90
  • Snidh [DI4AS] IS-3
  • terugj WZ-120
  • thompyka FCM 50 t 2
  • mar7707 [_X_X_] E 75 1
  • PancernyKaziuPL [3EGS] WZ-111
  • C0LONEL M41 Walker Bulldog 1 1
  • Luchs_02 [J4GD] Type 5 Chi-Ri
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 11
  • {{ ::replay.translations.shots.hits }} 6/5
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 750
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 390
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 7
  • {{ ::replay.translations.damaged }} 4/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1927
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 4,57
Credits With Premium
Received 21 013 31 520
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -8,200 -8,200
Auto-resupply ammunition -2,420 0 -2,420 0
Auto-resupply consumables 0 0 0 0
 
Total: 10,393 0 20,900 0
Time
  • Starting time 12:17
  • Battle duration 6 min 42 s
  • Time of destruction 6 min 23 s
Experience
Received 848 42     1 272 63
Fine for causing damage to allies 0 0
 
 
Total: 848 42 1 272 63
  • Version: 0.9.13
  • Server game time: 2016-01-22 12:17
  • Spawn: II
  • Battle type: Regular
  • Uploaded: tnk_x5000

Replay description

This replay is part of a review for the tank, it is not to show off pro skills.

Now I see how I tend to do stupid things in this tank. Good thing it is reactive enough to back off after making mistakes. Also the armor can pull off bounces with both thickness and form. Just try not to rely on it.

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