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Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more.
If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
|
Without Premium | With Premium | |
---|---|---|
Credits | 25 811 | 38 717 |
Experience (x{3} for the first win in a day) | 4008 | 6012 |
- sleeping_owl [URSA] T-10
- filebre M40/M43 2 4
- StaticTM T71 2 6
- Buffalosold1975 Löwe 1
- tepesavvas [SAVVA] Löwe
- Sevulva E 75 3
- Sir_Csib [B_L] Tortoise 1
- Martin_84P STA-1 3
- minduton MT-25 1
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 33
- {{ ::replay.translations.shots.hits }} 23/18
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1905
- {{ ::replay.translations.damageDealt.sniper }} 809
- {{ ::replay.translations.received.label }} 3
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 6
- {{ ::replay.translations.damaged }} 6/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 617
- {{ ::replay.translations.capture }} 0/94
- {{ ::replay.translations.mileage.label }} 7,55
Received | 25 811 | 38 717 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -4,620 | -4,620 | ||||
Auto-resupply ammunition | -2,520 | 0 | -2,520 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 18,671 | 0 | 31,577 | 0 |
- Starting time 22:32
- Battle duration 12 min 17 s
- Time of destruction 12 min 16 s
Received | 1 336 | 66 | 2 004 | 99 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x3 | x3 | x3 | x3 | ||
Total: | 4 008 | 198 | 6 012 | 297 |
- Version: 0.9.14
- Server game time: 2016-05-11 22:32
- Spawn: I
- Battle type: Regular
- Uploaded: tnk_x5000
Replay description
Please don't leave your lights to save the battles.
12:50 - apparently the base was free for capturing, time to take out the STA.
12:10 - I was thought the spawn was empty, but I was wrong.
As bad the Lowe tanks were, they are still tier 8 heavies. However, the T71 is not.
10:57 - I saw the Lowe coming, I decided to back off.
9:37 - for now I am leaving the flank, because I noticed the other side of the map was lost.
9:45 - second Lowe gets destroyed, and the flank is safe.
From here it is only helping with the rest of the enemies. Unfortunately, the rest of the enemy team was heavily armored, and they are not afraid to use their armor, despite being crippled.
7:35 - however, speed proves to have the best penetration.
6:50 - now to take care of the Tortoise, but the armor was too much, so I just backed off.
From here it would have been a view range battle. I decided to hunt the arty, so it does not breathe in my neck.
4:15 - but in the end I had to engage them in the base.
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