IS-5 nice game
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
147 903
2 515
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Overlord – Standard
Overlord
IS-5 (Object 730)
IS-5 (Object 730)
Aemilius_Dracula [ARCAN]
14.09.2016 09:07
Without Premium With Premium
Credits 98 602 147 903
Experience 1677 2515
Detailed Report
Statistics for Aemilius_Dracula
Battle efficiency Σ: 3 5633 13 3230 300 2
  • makagoento [JAQUE] M40/M43 1 1
  • Skarner94 [PAHU] T-34-3 2 1 3
  • I_love_Putin_228 Cromwell 1 2
  • WArhawk405 Rhm.-Borsig Waffenträger 1
  • janusgregor [-PBW] WZ-111 2 2
  • marek077 [TPZ] T32 2 2 1
  • TekniikanKaavasto Jagdpanzer IV 7 1
  • Kamilnk75PL [-HELL] AMX 13 75 3 1
  • Amboss76 Dicker Max 3 2
  • stasb1984 [-REM-] Comet
  • Evilus [TPZ] O-Ho 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 18/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5633
  • {{ ::replay.translations.damageDealt.sniper }} 319
  • {{ ::replay.translations.received.label }} 15
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 12
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 3230
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 9/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 300
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,92
Credits With Premium
Received 98 602 147 903
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,363 -5,363
Auto-resupply ammunition -39,200 0 -39,200 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: 48,039 0 97,340 0
Time
  • Starting time 09:07
  • Battle duration 9 min 19 s
  • Time of destruction -
Experience
Received 1 524 76     2 286 114
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 152       229  
 
 
Total: 1 677 76 2 515 114
  • Version: 0.9.15.1
  • Server game time: 2016-09-14 09:07
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Aemilius_Dracula

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