5600 dmg, 5 kill and Tank Ace with FCM
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
138 522
5 200
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Lakeville – Standard
Lakeville
FCM 50 t
FCM 50 t
MDavid1995 [HUA]
19.10.2016 19:51
Without Premium With Premium
Credits 92 348 138 522
Experience (x{2} for the first win in a day) 3466 5200
Detailed Report
Statistics for MDavid1995
Battle efficiency Σ: 5 5664 10 1680 - -
  • tomatomati Škoda T 25 6 1 4
  • silverscrap IS-3 1 2
  • jupik74 Tiger (P) 2
  • LegendaryChris Type 4 Chi-To 2 1 2
  • Klunsi [KALMA] Jagdpanther II 1 1 3
  • badboytrit AMX 12 t 3
  • kogut3333 Tiger I 2 4
  • rimve22 T-150 1 2 3
  • Prodate FV4202 3
  • Robert10555 AMX 12 t 1
  • _Babba Rheinmetall Skorpion G 2 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 34
  • {{ ::replay.translations.shots.hits }} 29/26
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5664
  • {{ ::replay.translations.damageDealt.sniper }} 1089
  • {{ ::replay.translations.received.label }} 20
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 13
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1680
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.capture }} 59/50
  • {{ ::replay.translations.mileage.label }} 2,39
Credits With Premium
Received 92 348 138 522
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -7,817 -7,817
Auto-resupply ammunition -8,670 0 -8,670 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 72,861 0 119,035 0
Time
  • Starting time 19:51
  • Battle duration 11 min 55 s
  • Time of destruction -
Experience
Received 1 576 78     2 364 117
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 157       236  
For playing in a Platoon 157     236
 
 
Total: 3 466 156 5 200 234
  • Version: 0.9.16
  • Server game time: 2016-10-19 19:51
  • Spawn: I
  • Battle type: Regular
  • Uploaded: MDavid1995

Replay description

No description

Replay's comments (2)

  • #1 https://youtu.be/Pk9FEKl-X74
    C4n0p3n3r 2016-10-22 в 14:36
  • #2 Köszi, hogy készítettél belőle videót :)
    MDavid1995 2016-10-22 в 17:47