El Hallouf, the map where scouts make a difference
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
22 942
1 036
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
El Halluf – Standard
El Halluf
Pz.Kpfw. II Luchs
Pz.Kpfw. II Luchs
maroar [UNICA]
19.08.2013 22:50
Without Premium With Premium
Credits 22 942 34 413
Experience 1036 1554
Detailed Report
Statistics for maroar
Battle efficiency Σ: 1 656 4 - 1778 10
  • sapper874 T1 Heavy Tank
  • McSilent SU-85
  • liryc31 AMX 40
  • CheckUR6 M5A1 Stuart
  • Lando_8 Hummel
  • terrrrorysta SU-85 1
  • roomik2 AT 8
  • Tofcia SU-85
  • BardsTale T49
  • Majago M44 3
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 64
  • {{ ::replay.translations.shots.hits }} 39/22
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 656
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 10
  • {{ ::replay.translations.damaged }} 5/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1778
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,1
Credits With Premium
Received 22 942 34 413
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -380 -380
Auto-resupply ammunition -2,048 0 -2,048 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 17,514 0 28,985 0
Time
  • Starting time 22:50
  • Battle duration 8 min 37 s
  • Time of destruction -
Experience
Received 1 036 51     1 554 77
Fine for causing damage to allies 0 0
 
 
Total: 1 036 51 1 554 77
  • Version: 0.8.7
  • Server game time: 2013-08-19 22:50
  • Spawn: II
  • Battle type: Regular
  • Uploaded: maroar

Replay description

I play cautious in the beginning and this pays of as the cromwell rushes down and if he spotted me, he could have easily killed me.

Knowing where the enemy scout is (as I spotted the M5A1 myself) I plot my route to close the distance and get some more spots for my team.

I descide to take out the AMX myself as my team cannot snipe it's weakspot from that distance, 1 out of my 10 shots should hit his weakspot and I can retreat into cover as my own team has pushed the north west side to a point that there can be no enemy in my back(very important!!!).
I go hunting for arty and the game is won.

Replay's comments (1)

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    BBarbas 2020-12-04 в 19:24