Tense Skirmish Cromwell 2k damage
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Victory
52 091
2 340
Prokhorovka – Standard
Cromwell
Panic512 [5D2]
Without Premium | With Premium | |
---|---|---|
Credits | 34 727 | 52 091 |
Experience | 1560 | 2340 |
Battle efficiency
Σ:
3
2170
6
-
115
-
- BigNic_360 [LCDQ] O-I 3
- Bebitte [LCDQ] AMX 12 t 2
- lobest [LCDQ] KV-2 2 3
- Zadilacroix [LCDQ] KV-2 1 3
- Master117jr [LCDQ] T-150 2 4
- uni_jokirock [LCDQ] Heavy Tank No. VI 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 48
- {{ ::replay.translations.shots.hits }} 30/17
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2170
- {{ ::replay.translations.damageDealt.sniper }} 2012
- {{ ::replay.translations.received.label }} 0
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 6/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 115
- {{ ::replay.translations.capture }} 0/78
- {{ ::replay.translations.mileage.label }} 2,62
Credits
With Premium
Received | 34 727 | 52 091 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | 0 | 0 | ||||
Auto-resupply ammunition | -4,800 | 0 | -4,800 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 29,927 | 0 | 47,291 | 0 |
Time
- Starting time 23:42
- Battle duration 13 min 28 s
- Time of destruction -
Experience
Received | 1 200 | 39 | 1 800 | 59 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 360 | 0 | 540 | 0 | ||
Total: | 1 560 | 39 | 2 340 | 59 |
- Version: 0.9.16
- Server game time: 2016-10-22 23:42
- Spawn: II
- Battle type: Skirmish
- Uploaded: Panic512
Replay description
Tense Skirmish that comes down to under 2 min. 2.1k damage. I abuse the bush a few times to remain undetected. Take no damage, and only get spotted once or twice.
Replay's comments (0)