have to many arguments with people because they think that they are better.
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Personal Score
Team Score
Detailed Report
Defeat
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
23 771
271
Fiery Salient – Standard
T57 Heavy Tank
rek28 [F_BC]
Without Premium | With Premium | |
---|---|---|
Credits | 25 796 | 38 694 |
Experience | 271 | 407 |
Battle efficiency
Σ:
-
2679
6
1170
901
-
- portek84 T49 1 1
- rescat [ZEN69] T26E4 SuperPershing
- Fikithekng Object 140 2 1
- o_Omerta [GR-WA] Grille 15
- madboy_13 [KISS-] M48A1 Patton 2 1
- Supa_is_BeAsT [CMBLE] Object 140 2 1
- beyhude [-TAF-] Bat.-Châtillon 25 t 1 1 4
- MrMelindro [ZEN69] IS-3
- JaumeKP [ZEN69] IS-3 1
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 15
- {{ ::replay.translations.shots.hits }} 9/8
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2679
- {{ ::replay.translations.damageDealt.sniper }} 1183
- {{ ::replay.translations.received.label }} 9
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 4
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 1170
- {{ ::replay.translations.friendlyFire }} 0/397
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 4/0
- {{ ::replay.translations.damageAssisted.ownLabel }} 901
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,04
Credits
With Premium
Received | 25 796 | 38 694 | ||||
Fine for causing damage to allies | -6,131 | 9,196 | ||||
Compensation for damage caused by allies | 4,106 | 6,159 | ||||
Total amount for battle: | 23,771 | 35,656 | ||||
Auto-repair vehicle | -26,728 | -26,728 | ||||
Auto-resupply ammunition | -15,900 | 0 | -15,900 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | -21,857 | 0 | -9,972 | 0 |
Time
- Starting time 18:38
- Battle duration 11 min 6 s
- Time of destruction 10 min 14 s
Experience
Received | 272 | 13 | 408 | 20 | ||
Fine for causing damage to allies | -1 | -2 | ||||
Total: | 271 | 13 | 407 | 20 |
- Version: 0.9.16
- Server game time: 2016-11-16 18:38
- Spawn: II
- Battle type: Regular
- Uploaded: rek28
Replay description
Here's a video about how some people prefer to create arguments than to actually try to win the game. I think many of us experienced this kind of situation. i am curious to have your opinion!
Replay's comments (0)