WZ-111, Abbey, Standard
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
133 270
2 623
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Invader
Invader
Capture the maximum number of points from the enemy base, but not less than 80. The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
Abbey – Standard
Abbey
WZ-111
WZ-111
T_1 [-BSV-]
10.01.2017 20:21
Without Premium With Premium
Credits 71 536 107 304
Experience 1748 2623
Detailed Report
Statistics for T_1
Battle efficiency Σ: 2 1809 8 4780 3525 2
  • Yannig_BZH KV-4 2 3 3
  • farmerbergel Jagdtiger 1 1
  • Drax29 IS-6 1
  • QuentinPS KV-13 2
  • Radcollector123 [HAWKR] STA-2 3 1 2
  • _Ich [JUMB0] Emil II 1
  • millka17 [_CSTL] KV-3
  • Exelso Leopard Prototyp A 3
  • TigerCZ123 O-Ni 1 3 2
  • _herr_flik_ [1_SAR] IS-3 3 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 11/11
  • {{ ::replay.translations.shots.heHits }} 4
  • {{ ::replay.translations.damageDealt.total }} 1809
  • {{ ::replay.translations.damageDealt.sniper }} 277
  • {{ ::replay.translations.received.label }} 18
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 15
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 4780
  • {{ ::replay.translations.friendlyFire }} 1/34
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 5/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3525
  • {{ ::replay.translations.capture }} 100/71
  • {{ ::replay.translations.mileage.label }} 2,41
Credits With Premium
Received 71 536 107 304
Personal Reserves bonus 17 769 26 654
 
Fine for causing damage to allies -458 688
Compensation for damage caused by allies 0 0
 
Total amount for battle: 88,846 133,270
 
Auto-repair vehicle -6,011 -6,011
Auto-resupply ammunition -11,205 0 -11,205 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 68,630 0 113,054 0
Time
  • Starting time 20:21
  • Battle duration 9 min 52 s
  • Time of destruction -
Experience
Received 1 297 64     1 946 96
Fine for causing damage to allies -2 -3
Personal Reserves bonus 324 64     486 96
Bonus for Premium vehicle tier 129       194  
 
 
Total: 1 748 128 2 623 192
  • Version: 0.9.17
  • Server game time: 2017-01-10 20:21
  • Spawn: II
  • Battle type: Regular
  • Uploaded: T_1

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