Epic battle with Emil 2
Personal Score
Team Score
Detailed Report
Victory
II class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
66 030
1 910
Naidin's Medal
Naidin's Medal
Awarded to a player who has destroyed all enemy Light Tanks in battle (at least 3). Not available in special battles and Clan Wars.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Sacred Valley – Standard
Sacred Valley
Emil II
Emil II
MaSTeRCT [DVR]
11.01.2017 23:08
Without Premium With Premium
Credits 44 020 66 030
Experience 1273 1910
Detailed Report
Statistics for MaSTeRCT
Battle efficiency Σ: 5 4847 9 1240 224 2
  • IGRARES [FELOW] Type 61 1
  • cassiorodrigues M26 Pershing 1 1 1
  • Nano_Cyborg [THUGZ] T-34-3 1 1
  • MrZeehond [9-PDH] Comet 1
  • bavadawir [9-PDH] Comet 1
  • pha766 Centurion Mk. I 1
  • jbigcat [_SOS_] AMX M4 mle. 49 1 1
  • urzica [TS_RO] Rhm.-Borsig Waffenträger 2 2
  • willniazi2 T-54 ltwt. 1 1
  • RabbitJr Type 5 Chi-Ri 1 1
  • rikikk WZ-132 2
  • Hendrixreis [PRACI] T-54 ltwt. 2 3 3
  • Death_Warrant [-QQ-] WZ-120 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 17/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4847
  • {{ ::replay.translations.damageDealt.sniper }} 809
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1240
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 11/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 224
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,1
Credits With Premium
Received 44 020 66 030
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -13,641 -13,641
Auto-resupply ammunition -23,345 0 -23,345 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 4,034 0 26,044 0
Time
  • Starting time 23:08
  • Battle duration 8 min 48 s
  • Time of destruction 8 min 47 s
Experience
Received 1 273 63     1 910 95
Fine for causing damage to allies 0 0
 
 
Total: 1 273 63 1 910 95
  • Version: 0.9.17
  • Server game time: 2017-01-11 23:08
  • Spawn: I
  • Battle type: Regular
  • Uploaded: MaSTeRCT

Replay description

Just Watch from 9:50 of the actual game time and Specially at 6:40 bouncing two shots from the t54 light tank that could kill me with one shot and made the win :P for my team who were actually blaming for the possible lose.
Finishing the battle with killing all the enemies light tanks and 4800 dmg :)

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