Camping with Achilles
Personal Score
Team Score
Detailed Report
Victory
II class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
18 672
1 416
Mines – Encounter
Mines
Achilles
Achilles
Ujjayi
13.01.2017 06:44
Without Premium With Premium
Credits 18 672 28 008
Experience (x{2} for the first win in a day) 1416 2124
Detailed Report
Statistics for Ujjayi
Battle efficiency Σ: - 1030 3 - 660 1
  • Tiny_Rhino Cromwell
  • espartan117_fighter [PERU_] Rhm.-Borsig Waffenträger 2 1
  • daverle6 [I_HOP] Type 62 1
  • Ray_H_98 Type 59 2
  • Arctic_Goliath 8,8 cm Pak 43 Jagdtiger 1 3
  • EduardoGore [VMJT] E 25
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 11
  • {{ ::replay.translations.shots.hits }} 8/7
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1030
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 4/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 660
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,03
Credits With Premium
Received 18 672 28 008
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -1,925 0 -1,925 0
Auto-resupply consumables 0 0 0 0
 
Total: 16,747 0 26,083 0
Time
  • Starting time 06:44
  • Battle duration 4 min 37 s
  • Time of destruction -
Experience
Received 708 35     1 062 53
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 70     105
 
 
Total: 1 416 140 2 124 210
  • Version: 0.9.17
  • Server game time: 2017-01-13 06:44
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Ujjayi

Replay description

As a Tier VI Achilles in a Tier VIII game, I wasn't planning on carrying my team. When I saw my teammates ignoring the hill, I took up behind a bush and waited for enemy to come to the Southern edge. Most of them were smart enough not to, but not all (there's a hilarious kill where one of my allies pushes an enemy heavy off the hill). I moved up supporting our Hellcat, which cleared the hill. He got knocked out, and I shot up the TD that got him - but couldn't do enough damage to get the kill. After that I was just spotting for arty and trying to distract enemy vehicles.Top half of the team for direct damage, but second in XP because I got over 600 points of spotting damage. Only the top two enemy tanks did over 1000 pts of damage, so you know we got the win.