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Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 42 446 | 63 669 |
Experience | 3368 | 5052 |
- cd169 Strv 74 2 7
- XxBugatizX BDR G1 B 1 1 4
- COQUI_2015 O-Ni 1 7
- franck16 [AC_ID] Pz.Sfl. IVc 1 3
- BluntBlowin513 M6 3 3
- kingsmen007 T29
- Riurykm M4A3E8 Sherman 1 1
- parradox24 AMX 13 F3 AM 1
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 45
- {{ ::replay.translations.shots.hits }} 37/25
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3369
- {{ ::replay.translations.damageDealt.sniper }} 258
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 240
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 7/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 1144
- {{ ::replay.translations.capture }} 0/41
- {{ ::replay.translations.mileage.label }} 6,89
Received | 42 446 | 63 669 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -3,061 | -3,061 | ||||
Auto-resupply ammunition | -37,680 | 0 | -37,680 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 1,705 | 0 | 22,928 | 0 |
- Starting time 18:25
- Battle duration 12 min 42 s
- Time of destruction -
Received | 1 684 | 84 | 2 526 | 126 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 1 684 | 84 | 2 526 | 126 | ||
Total: | 3 368 | 168 | 5 052 | 252 |
- Version: 0.9.17
- Server game time: 2017-01-16 18:25
- Spawn: I
- Battle type: Regular
- Uploaded: andruss160
Replay description
Work the hill in the beginning, as you do, wasting ammo.
Need to secure castle, so I engage the BDR and e8, pen some on the BDR and kill the e8
Need to reset cap, leave the BDR and head for the reset. Kill the toaster and fully kill the m6 (ammorack)
____________
Go to kill the O-Ni, 10 rounds left. Bounce some pen some, run out of ammo.
2v3 at this point. Spot for our arty, he kills the O-Ni. Spot the t29, have to avoid him because im a 1 shot. He slowly takes out the t29. Spotting for him the entire time.
Now its just the arty, I spot him but he is running around , hard for arty to hit. Im running from him waiting for arty to hit him. Finally he gets tracked and I stay behind him trying to get him to stay still, finally arty hits him.
WOOHOO
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