Obj 140 - Clutching on Lakeville (5 consecutive 1v1's, 1v3 finish)
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
75 019
2 920
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Lakeville – Encounter
Lakeville
Object 140
Object 140
zSavage
17.01.2017 04:27
Without Premium With Premium
Credits 75 019 112 529
Experience 2920 4380
Detailed Report
Statistics for zSavage
Battle efficiency Σ: 6 6472 10 490 3248 6
  • Kitefella [-SCA-] M103 1
  • CaptainNorris IS-7 1 2
  • Scar1213 [-SAS-] FV215b 1 2
  • Raymiusii ST-I 1 2
  • Fraz1 FV215b (183) 3 6
  • RomanNexus Rheinmetall Skorpion G 1 2
  • Mr_Sizzle [FU] T57 Heavy Tank 1
  • capfrank09 Object 140 3
  • charlies12 IS-7 2 3
  • 2DarkMark IS-3 1 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 39
  • {{ ::replay.translations.shots.hits }} 27/22
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6472
  • {{ ::replay.translations.damageDealt.sniper }} 3307
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 490
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 10/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3248
  • {{ ::replay.translations.capture }} 0/57
  • {{ ::replay.translations.mileage.label }} 4,81
Credits With Premium
Received 75 019 112 529
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -18,559 -18,559
Auto-resupply ammunition -71,400 0 -71,400 0
Auto-resupply consumables 0 0 0 0
 
Total: -14,940 0 22,570 0
Time
  • Starting time 04:27
  • Battle duration 14 min 22 s
  • Time of destruction -
Experience
Received 1 460 73     2 190 110
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 460     2 190
 
 
Total: 2 920 73 4 380 110
  • Version: 0.9.17
  • Server game time: 2017-01-17 04:27
  • Spawn: I
  • Battle type: Regular
  • Uploaded: zSavage

Replay description

I spent a lot of time at the beginning of this game on the mid road; got a few spots and some good damage and assistance, but then spent quite a bit of time trying to fire over a building into the town and wasted a lot of shells.

I realized then that I needed to go back and circle into the town to have a shot at winning the game.
After finishing the enemy 140 and two IS-7's, I'm left 1v3 against an ST-I, an Skorpion G, and a full HP FV 215b 183.

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