IS-2 Carry Hard
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Personal Score
Team Score
Detailed Report
Victory
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Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
81 289
5 046
Kolobanov's Medal
Awarded to a player who stands alone against five or more enemy tanks or self-propelled guns and wins (this means that you can capture the enemy base by yourself when you are against five enemies and you will recieve the achievement.)
Colonel Zinoviy Kolobanov was a Soviet tank ace who destroyed 22 German tanks, 2 guns and 2 halftracks with his KV in battle on August 19, 1941.
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Pool's Medal
Awarded for destroying 10 or more enemy tanks and self-propelled guns with any vehicle. The targets must be at least tier four enemy vehicles.
Lafayette G. Pool is widely recognized as the U.S. tank ace of aces, credited with 12 confirmed tank kills and 258 total armored vehicle and self-propelled gun kills.
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Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Arctic Region – Standard
IS-2
Youu [SOGG]
Without Premium | With Premium | |
---|---|---|
Credits | 43 354 | 65 031 |
Experience | 3364 | 5046 |
Battle efficiency
Σ:
10
4006
15
1815
234
1
- ChanJoe KV-85 2 1
- Ultimateer1 Konštrukta T-34/100 1
- The_Dork_Knight_Rises A-44 1 1
- Anonamis [DIRE] T67 15 5 1
- xMotorheadx Pz.Kpfw. 38 (t) n.A. 1
- nicovbblack Pz.Kpfw. IV Ausf. H 1 1 1
- CyberSkin MT-25 2 1
- Stigster T-34-85 Rudy 1 1 1
- Nathia KV-1 2 1
- Shoe_Tin_Run_2_86 SU-8 2 1
- ViniWar99 [REDEX] IS 2 3
- PatricioObed [SCCP] Crusader 5.5-in. SP 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 22
- {{ ::replay.translations.shots.hits }} 16/13
- {{ ::replay.translations.shots.heHits }} 2
- {{ ::replay.translations.damageDealt.total }} 4006
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 34
- {{ ::replay.translations.received.pierces }} 13
- {{ ::replay.translations.received.noDamage }} 21
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 1815
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 12/10
- {{ ::replay.translations.damageAssisted.ownLabel }} 234
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,82
Credits
With Premium
Received | 43 354 | 65 031 | ||||
Personal Reserves bonus | 10 838 | 16 257 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 54,192 | 81,289 | ||||
Auto-repair vehicle | -8,133 | -8,133 | ||||
Auto-resupply ammunition | -43,340 | 0 | -43,340 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | -281 | 0 | 26,816 | 0 |
Time
- Starting time 02:18
- Battle duration 12 min 45 s
- Time of destruction -
Experience
Received | 1 682 | 84 | 2 523 | 126 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 1 682 | 2 523 | ||||
Total: | 3 364 | 84 | 5 046 | 126 |
- Version: 0.9.17
- Server game time: 2017-02-20 02:18
- Spawn: II
- Battle type: Regular
- Uploaded: Youu
Replay description
Started good. Then went bad, then went very bad. Shout out to Anonamis who ran out of ammo when I was tracked and helpless and couldn't kill me with his last remaining HE rounds! Poor fella. He deserves a medal for valiant effort.
Replay's comments (0)