Tortoise holding it down tell the end.
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
72 957
1 962
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
El Halluf – Standard
El Halluf
Tortoise
Tortoise
Mercer_Keel [LTD]
22.02.2017 04:35
Without Premium With Premium
Credits 48 638 72 957
Experience 1308 1962
Detailed Report
Statistics for Mercer_Keel
Battle efficiency Σ: 4 5682 8 1980 715 -
  • diegocruz [NN] Object 261 1
  • Drackonian [W-UNI] Bat.-Châtillon 25 t AP 1 2 3
  • ignacio2107 [SEL] Grille 15 1 2
  • bossmode77_2015 [HIGH5] Waffenträger auf Pz. IV 1
  • GeeSpot [CLIMX] AMX 30 1er prototype 1 3
  • X_x_DEADPOOL_x_X [NN] Object 430 Version II 1
  • Claudio_Carvalho [NN] Jagdtiger 3 1 5
  • Little_Boots [LDZP] T30 2 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 18/16
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 5682
  • {{ ::replay.translations.damageDealt.sniper }} 2178
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1980
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 715
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,87
Credits With Premium
Received 48 638 72 957
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -4,007 -4,007
Auto-resupply ammunition -24,520 0 -24,520 0
Auto-resupply consumables 0 0 0 0
 
Total: 20,111 0 44,430 0
Time
  • Starting time 04:35
  • Battle duration 14 min 22 s
  • Time of destruction 14 min 21 s
Experience
Received 1 308 65     1 962 98
Fine for causing damage to allies 0 0
 
 
Total: 1 308 65 1 962 98
  • Version: 0.9.17
  • Server game time: 2017-02-22 04:35
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Mercer_Keel

Replay description

I really didn't want to leave my spot because the meds pushing up. Then when the E100 was solo I knew there was no way I would make it to him in time. As it turned out the reds where pretty predictable on where they where going to be and I was able to use that against them.

Replay's comments (0)