T110E5, good light for spot (As du char un peu spécial)
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
95 480
7 494
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Fiery Salient – Standard
Fiery Salient
T110E5
T110E5
Paulotanker [-LCM-]
26.02.2017 22:41
Without Premium With Premium
Credits 63 653 95 480
Experience (x{3} for the first win in a day) 4995 7494
Detailed Report
Statistics for Paulotanker
Battle efficiency Σ: 4 3379 11 2230 8025 8
  • Janka112_LV [LV_] IS-7 3 2
  • elenor48 [FOR-Y] Object 140
  • Kransz [WFTTE] Bat.-Châtillon 25 t
  • Tanky_McTankCommander Rhm.-Borsig Waffenträger 1
  • kalamizaa AMX M4 mle. 49 Liberté
  • Siljo_Destroyer [CROAT] Škoda T 50 6 1 1
  • sikinjo [CROAT] T34 1
  • maa49 Bat.-Châtillon 155 55 2 2
  • Hades_666 Lorraine 155 mle. 50 1
  • kamikaze1375 [BW_RO] UDES 03
  • FiveFingerrDeathPunch [RANGX] T92 HMC 1 1
  • Jetka1 [UKPL] Tiger II 3 1
  • Hasan202020 Centurion Mk. I
  • GitFeatures [CRYA] AMX 50 120 1
  • 222ares222 Caernarvon 2 1 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 21
  • {{ ::replay.translations.shots.hits }} 15/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3379
  • {{ ::replay.translations.damageDealt.sniper }} 1322
  • {{ ::replay.translations.received.label }} 15
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 6
  • {{ ::replay.translations.received.blocked }} 2230
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 8
  • {{ ::replay.translations.damaged }} 9/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 8025
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,76
Credits With Premium
Received 63 653 95 480
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -23,724 -23,724
Auto-resupply ammunition -35,620 0 -35,620 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -15,691 0 16,136 0
Time
  • Starting time 22:41
  • Battle duration 9 min 46 s
  • Time of destruction 9 min 45 s
Experience
Received 1 561 78     2 342 117
Fine for causing damage to allies 0 0
Award for the first victory each day x3 x3     x3 x3
For playing in a Platoon 312     468
 
 
Total: 4 995 234 7 494 351
  • Version: 0.9.17.1
  • Server game time: 2017-02-26 22:41
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Paulotanker

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