Steyr WT Ace tanker, High Caliber, 4k+ damage, 100k+ credits, still a loss.
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
111 092
2 484
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Mines – Standard
Mines
Krupp-Steyr Waffenträger
Krupp-Steyr Waffenträger
Lil_Bunny_FooFoo [-SSS-]
09.03.2017 07:05
Without Premium With Premium
Credits 67 761 101 642
Experience 1656 2484
Detailed Report
Statistics for Lil_Bunny_FooFoo
Battle efficiency Σ: 1 4017 11 - 228 2
  • mixer465 [PAW] IS-3 1 2
  • Blackburnz [1STDB] T26E4 SuperPershing
  • Japkiel [LETAL] M46 Patton 3 3
  • Catmix60 WZ-111 2 6
  • kenji092733 T26E4 SuperPershing 1 2
  • UnNormalPlayer T-43 2 2
  • nergvi_hero [GCK] T-54 1
  • daleilei IS-6 1
  • 5Catts T29 1
  • splashtik02 [_SP_] T-10 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 40
  • {{ ::replay.translations.shots.hits }} 29/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4017
  • {{ ::replay.translations.damageDealt.sniper }} 2198
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 9/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 228
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,7
Credits With Premium
Received 67 761 101 642
Achievements 6 300 9 450
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 74,061 111,092
 
Auto-repair vehicle -5,200 -5,200
Auto-resupply ammunition -51,560 0 -51,560 0
Auto-resupply consumables 0 0 0 0
 
Total: 17,301 0 54,332 0
Time
  • Starting time 07:05
  • Battle duration 7 min 43 s
  • Time of destruction 7 min 37 s
Experience
Received 890 44     1 335 66
Achievements 490 24     735 36
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 276       414  
 
 
Total: 1 656 68 2 484 102
  • Version: 0.9.17.1
  • Server game time: 2017-03-09 07:05
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Lil_Bunny_FooFoo

Replay description

There is only so much you can do sometimes. I was bottom tier. And while there were some decent players on my team,we ended up falling really far behind in numbers. I just kept taking shots when I could. The gun was trolling me in the middle of the game, but... Well, bottom tier. I ended up switching to gold to go after a few heavies. I do have to say that the rate of fire and concealment kept me alive a lot longer than I had any right to expect.

On a better note, this game did get me through TD mission 11 for the T-55, so it wasn't all bad.

Replay's comments (0)