T110E5 Nerfed tank? )))) I don''t think so
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
72 322
6 132
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more.
If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
|
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
|
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
|
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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El Halluf – Standard
T110E5
VikingMD
Without Premium | With Premium | |
---|---|---|
Credits | 54 564 | 81 846 |
Experience (x{3} for the first win in a day) | 4088 | 6132 |
Battle efficiency
Σ:
5
6199
7
3330
-
2
- piotrekk29 [-RRF-] Object 140 1
- ddawidson09 [_PKXM] AMX M4 mle. 49 Liberté 2 1
- sylar1905 [FOR-X] Object 140 1
- TeJi56 FV3805 2
- joooo111 [DTRH] Leopard 1 1 1
- SaberOne Panther mit 8,8 cm L/71 2 2
- Regeland Jagdtiger
- bigboa [LUPII] Bat.-Châtillon 25 t 1 1 1
- DAVPUNK [WOGO] Spähpanzer Ru 251 1 2
- ADKOgang [C-A-O] E 75 1 2
- Stormer01 E 50 Ausf. M 6 2
- vavanov [KT-CZ] Ferdinand 3
- The_Boss95_1 [MAC] AMX 50 100 2 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 28
- {{ ::replay.translations.shots.hits }} 21/20
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 6199
- {{ ::replay.translations.damageDealt.sniper }} 814
- {{ ::replay.translations.received.label }} 17
- {{ ::replay.translations.received.pierces }} 6
- {{ ::replay.translations.received.noDamage }} 11
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 3330
- {{ ::replay.translations.friendlyFire }} 0/458
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 11/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.capture }} 0/92
- {{ ::replay.translations.mileage.label }} 3,31
Credits
With Premium
Received | 54 564 | 81 846 | ||||
Fine for causing damage to allies | -6,349 | 9,524 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 48,215 | 72,322 | ||||
Auto-repair vehicle | -23,029 | -23,029 | ||||
Auto-resupply ammunition | -46,380 | 0 | -46,380 | 0 | ||
Auto-resupply consumables | -23,000 | 0 | -23,000 | 0 | ||
Total: | -44,194 | 0 | -20,087 | 0 |
Time
- Starting time 10:46
- Battle duration 11 min 21 s
- Time of destruction -
Experience
Received | 1 168 | 58 | 1 752 | 87 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x3 | x3 | x3 | x3 | ||
Personal Reserves bonus | 584 | 29 | 876 | 44 | ||
Total: | 4 088 | 203 | 6 132 | 305 |
- Version: 0.9.17.1
- Server game time: 2017-03-11 10:46
- Spawn: I
- Battle type: Regular
- Uploaded: VikingMD
Replay description
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