Link: Link copied to clipboard
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 39 353 | 59 030 |
Experience | 1509 | 2264 |
- Aniquilador_br [ABBR] M12 1 2
- TheSwayzieExpress [UMM] Rheinmetall Skorpion G
- powstanie M41 Walker Bulldog 2 3
- GrymResolve T25 Pilot Number 1 2 2
- Knghtmare M56 Scorpion 1 3
- Whisky_Warrior [UMM] FV4202 2 2
- divinepenut15 [PING] Ikv 90 Typ B 3
- rainmaker_99th [323RD] Rheinmetall Skorpion G
- FistsofPower [K1NG] T29 2
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 23
- {{ ::replay.translations.shots.hits }} 17/17
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3663
- {{ ::replay.translations.damageDealt.sniper }} 1355
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 4
- {{ ::replay.translations.damaged }} 7/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 1482
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,45
Received | 39 353 | 59 030 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -3,744 | -3,744 | ||||
Auto-resupply ammunition | -17,900 | 0 | -17,900 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 17,709 | 0 | 37,386 | 0 |
- Starting time 01:34
- Battle duration 8 min 4 s
- Time of destruction -
Received | 1 509 | 75 | 2 264 | 113 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 1 509 | 75 | 2 264 | 113 |
- Version: 0.9.17.1
- Server game time: 2017-03-25 01:34
- Spawn: II
- Battle type: Regular
- Uploaded: IndignantBeaver
Replay description
This game encompasses the main reason I love this little guy. The damage dealing this thing can do is just untouched. I'm struggling to get her third mark, but games like this are keeping me close. I start in the field side. Seeing as not much was there, I stayed back and sniped a bit. The pesky Bulldog in the mid city side, I decide I need to take care of it myself. The UDES helps out and we shut him down. Load HEAT for fat Jap HT... find Pilot instead. Might as well. Fight is getting fast and furious in the city. I'm able to shutdown the M12, flank the Scorpion and finish the 90B. I spot and assist with the T29 and then spot the Skorpion who lets me take a few pictures of him on a hill before the M12 racks him up.
Replay's comments (0)