T14 Confederate on Fiery Salient
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
34 797
2 951
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Fiery Salient – Encounter
Fiery Salient
T14
T14
Scinfaxi [ZOUTH]
27.03.2017 00:01
Without Premium With Premium
Credits 30 258 45 387
Experience (x{3} for the first win in a day) 2951 4427
Detailed Report
Statistics for Scinfaxi
Battle efficiency Σ: 1 1233 6 245 179 2
  • soedisson [POP-C] Škoda T 24 3
  • bumbastic Type 3 Chi-Nu 2
  • Juan_Steinberg Wespe 1 1
  • Mark_FX1 [DWX1] T14 1 2
  • FoolieCoolie [WAIFU] VK 30.01 (H) 1
  • sircomadreja [EARCT] KV-1 1
  • jeffy369 Marder II 1
  • TheRealGringo91 [V-C-L] T-28 1 2
  • JosianneBr Type T-34 1
  • 1Rafa Jagdpanzer 38(t) Hetzer 2 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 31
  • {{ ::replay.translations.shots.hits }} 21/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1233
  • {{ ::replay.translations.damageDealt.sniper }} 537
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 245
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 179
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,88
Credits With Premium
Received 30 258 45 387
Personal Reserves bonus 4 539 6 809
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 34,797 52,196
 
Auto-repair vehicle -963 -963
Auto-resupply ammunition -1,736 0 -1,736 0
Auto-resupply consumables 0 0 0 0
 
Total: 32,098 0 49,497 0
Time
  • Starting time 00:01
  • Battle duration 4 min 55 s
  • Time of destruction -
Experience
Received 868 43     1 302 65
Fine for causing damage to allies 0 0
Award for the first victory each day x3 x3     x3 x3
Bonus for Premium vehicle tier 347       520  
 
 
Total: 2 951 129 4 427 194
  • Version: 0.9.17.1
  • Server game time: 2017-03-27 00:01
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Scinfaxi

Replay description

Being a top tier heavy, I decide to go to the center near the capture zone and see if I can't help spot and lay down cover fire, knowing they only have a tier 3 arty, I'm not to worried about being hit. Soon enough, the light skinned enemies appear to pop up. I begin to take pot shots and lay down supporting fire. Clipping away their HP and causing them to be distracted while my allies finish them off. In the end, once the west side falls, we push into the center and the rest is a steam roll.

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