Remember the Alamo
Personal Score
Team Score
Detailed Report
Victory
13 119
413
Ghost Town –
Ghost Town
IS-3
IS-3
urbanhawk [REL2]
16.04.2017 01:29
Without Premium With Premium
Credits 9 308 13 962
Experience 275 413
Detailed Report
Statistics for urbanhawk
Battle efficiency Σ: - 128 - - - -
  • steel_panzer_ [_C_T_] T26E5 Patriot 1
  • BLCowboy6 [REL2] IS-3
  • Jabonk [_C_T_] IS-3
  • WardenElite [REL2] IS-3
  • FiveTigerGeneral [_C_T_] ISU-152
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Statistics
  • {{ ::replay.translations.shots.fired }} 1
  • {{ ::replay.translations.shots.hits }} 1/1
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 128
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 1/68
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 1/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,84
Credits With Premium
Received 9 308 13 962
 
Fine for causing damage to allies -562 843
Compensation for damage caused by allies 0 0
 
Total amount for battle: 8,746 13,119
 
Auto-repair vehicle -11,561 -11,561
Auto-resupply ammunition -608 0 -608 0
Auto-resupply consumables 0 0 0 0
 
Total: -3,423 0 950 0
Time
  • Starting time 01:29
  • Battle duration 5 min 41 s
  • Time of destruction 4 min 35 s
Experience
Received 277 13     416 20
Fine for causing damage to allies -2 -3
 
 
Total: 275 13 413 20
  • Version: 0.9.17.1
  • Server game time: 2017-04-16 01:29
  • Spawn: I
  • Battle type: battle_type_STEEL_HUNT
  • Uploaded: urbanhawk

Same battle replays (2)

Replay description

We were in a call to arms tournament, which is supposed to be a 15 vs 15 match, when we ran into a group of only 4 people on the opposing team. Furthermore, when they were supposed to be on the attack and we were having to defend however they instead choose to camp in a really small closed off area where we could only come at them one at a time. Now we could just sit outside and let the timer run out until we win but that would be no fun so instead we left 2 people outside to wait and we had everyone else charge in. Either we would kill them all or we would leave a mountain of corpses in our wake that would make it impossible for them to leave the area and take down our two survivors.

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