what a heartbreak.....quickybaby ?
Personal Score
Team Score
Detailed Report
Defeat
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
60 560
1 098
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Fisherman's Bay – Standard
Fisherman's Bay
T57 Heavy Tank
T57 Heavy Tank
rek28 [W0LVE]
20.04.2017 17:14
Without Premium With Premium
Credits 56 180 84 270
Experience 1098 1647
Detailed Report
Statistics for rek28
Battle efficiency Σ: 5 7669 11 - 318 -
  • Bartosz_Wi_ckiewicz [B-S-M] AMX 13 90 1 1
  • zbiecik [OCZKO] E 75 1
  • kox87 [UNTF] Jagdtiger 3 6
  • myky_destroyer [AR_RO] Bat.-Châtillon 155 55 1
  • jeanmi5555 [__RNG] Object 268 1 4
  • Kiingwoorld [RCLF] STB-1 1 4
  • Freelance68 [__RNG] IS-7 2 3
  • XVBND [-KGN-] E 50 Ausf. M 3 2
  • Bulbanski Bat.-Châtillon 25 t AP
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 36
  • {{ ::replay.translations.shots.hits }} 28/22
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7669
  • {{ ::replay.translations.damageDealt.sniper }} 4394
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 318
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,38
Credits With Premium
Received 56 180 84 270
Achievements 4 380 6 570
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 60,560 90,840
 
Auto-repair vehicle -26,648 -26,648
Auto-resupply ammunition -64,880 0 -64,880 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -33,968 0 -3,688 0
Time
  • Starting time 17:14
  • Battle duration 11 min 42 s
  • Time of destruction 11 min 36 s
Experience
Received 702 35     1 053 53
Achievements 396 19     594 28
Fine for causing damage to allies 0 0
 
 
Total: 1 098 54 1 647 81
  • Version: 0.9.17.1
  • Server game time: 2017-04-20 17:14
  • Spawn: I
  • Battle type: Regular
  • Uploaded: rek28

Replay description

i end up with no ammo in the end, we should have won this, but our t10 decides to rush in the open, then people ask me why i don't trust stats. still 7.6k done

Replay's comments (0)