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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Gore's Medal
Drive an SPG and cause damage exceeding 10 times the hit points of your vehicle.
• The player must not destroy any allied vehicles. • Hits on allied vehicles are not counted. • Can be obtained in Random Battles only. |
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 49 471 | 74 206 |
Experience | 1592 | 2388 |
- tzige [HAR-D] T28 Prototype 1
- tonda233 [CSAF] VK 45.02 (P) Ausf. B 5 2
- RazvanDan123 [LA-RO] Emil I 3 1
- shootradar Škoda T 50 4 1
- adonisf16 Rheinmetall Skorpion G 1
- borsuk34 Leopard Prototyp A 2 1
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- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 12
- {{ ::replay.translations.shots.hits }} 7/7
- {{ ::replay.translations.shots.heHits }} 2
- {{ ::replay.translations.damageDealt.total }} 6019
- {{ ::replay.translations.damageDealt.sniper }} 6019
- {{ ::replay.translations.received.label }} 0
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 6/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 574
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,55
Received | 49 471 | 74 206 | ||||
Achievements | 3 927 | 5 890 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 53,398 | 80,097 | ||||
Auto-repair vehicle | 0 | 0 | ||||
Auto-resupply ammunition | -34,970 | 0 | -34,970 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 18,428 | 0 | 45,127 | 0 |
- Starting time 09:28
- Battle duration 15 min 0 s
- Time of destruction -
Received | 1 016 | 50 | 1 524 | 75 | ||
Achievements | 576 | 28 | 864 | 42 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 1 592 | 78 | 2 388 | 117 |
- Version: 0.9.17.1
- Server game time: 2017-04-23 09:28
- Spawn: I
- Battle type: Regular
- Uploaded: Ernst_Ruben
Replay description
Prime example of the Russian accuracy with the S-51 in Malinovka. To be fair this is the luckiest game I have had in a while and the S-51 owners know how lucky those shots are that you see me pulling off in this one.
I have the big 203 mm B-4 gun (with 0.86 dispersion) equipped with rammer, enhanced gun laying drive and camo net. Total ammo capacity with the large gun is 12 and I end up spending the whole loadout. First 8 shots are normal HE and then I will start spending first two gold HE ammo and the last two shots are gold AP. Consumables are pretty vanilla large repair kit, small repair kit and small first aid kit and the crew is nothing special with 100% proficiency and slowly grinding towards the Brother in Arms.
With this game I increased my "maximum damage in battle" from 4.5k to 6k. Note that also the earlier 4.5k was in S-51 from last week. Special thanks to WiSseEco in LTTB for spotting and good communication during the game!
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