Churchill III, Malinovka, Encounter
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
56 704
5 292
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Malinovka – Encounter
Malinovka
Churchill III
Churchill III
_Y_B_W_
26.04.2017 15:10
Without Premium With Premium
Credits 38 048 57 072
Experience (x{2} for the first win in a day) 3528 5292
Detailed Report
Statistics for _Y_B_W_
Battle efficiency Σ: 2 1389 8 860 713 2
  • autograf09 Pz.Kpfw. IV Ausf. H 1 1 2
  • Ejchart AMX 40 2 1
  • bartoszeb [-TRY-] Churchill I 3 2 5
  • sa_15 Strv m/42 1 2 6
  • HUNTER_816 Škoda T 24 1 1
  • mimigillet971 [FDDF] KV-1S 2 3
  • NickdeSniper [SOANG] Cruiser Mk. IV 1
  • frej_2016 ST vz. 39 1 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 48
  • {{ ::replay.translations.shots.hits }} 31/21
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1389
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 860
  • {{ ::replay.translations.friendlyFire }} 1/70
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 7/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 713
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,06
Credits With Premium
Received 38 048 57 072
 
Fine for causing damage to allies -245 368
Compensation for damage caused by allies 0 0
 
Total amount for battle: 37,803 56,704
 
Auto-repair vehicle -1,848 -1,848
Auto-resupply ammunition -2,160 0 -2,160 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 30,795 0 49,696 0
Time
  • Starting time 15:10
  • Battle duration 5 min 5 s
  • Time of destruction -
Experience
Received 1 472 73     2 208 110
Fine for causing damage to allies -2 -3
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 588       882  
 
 
Total: 3 528 146 5 292 220
  • Version: 0.9.17.1
  • Server game time: 2017-04-26 15:10
  • Spawn: II
  • Battle type: Regular
  • Uploaded: _Y_B_W_

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