Insane Maus - 1v7 with only 45hp
Personal Score
Team Score
Detailed Report
Victory
I class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
89 132
3 546
Lucky
Lucky
Witness an enemy vehicle being hit and destroyed by another enemy team player. You must be 10 meters or closer from the enemy vehicle at the moment of its destruction.
• Also awarded if you are less than 10 meters away from an enemy vehicle at the moment of its destruction by an Artillery Strike or Airstrike called in by another enemy team player in the Strongholds: Battles mode.
• Can be obtained in Random Battles, Skirmishes, and Battles for Stronghold only.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Pilsen – Standard
Pilsen
Maus
Maus
Roundogz
26.04.2017 18:32
Without Premium With Premium
Credits 59 421 89 132
Experience (x{2} for the first win in a day) 2364 3546
Detailed Report
Statistics for Roundogz
Battle efficiency Σ: 7 5754 8 4740 - 1
  • mikiradek [CT-E] Bat.-Châtillon 25 t 1 1
  • Farukodo [CROAT] AMX 13 90 2 2 2
  • glausg Bat.-Châtillon 155 55 1 1
  • 2radar22 [DZ-KI] Tiger II 6 1 4
  • Kosser1990 [NOPF] FV215b (183) 2 3
  • Glumic3k [G-W-U] Spähpanzer Ru 251 3 1
  • piruetu1 Rhm.-Borsig Waffenträger 1
  • jachu16 WZ-120
  • MrCrunning [NOPF] Grille 15 1
  • vagELLAS T25 Pilot Number 1 1 1 1
  • BILLY999418 AMX AC mle. 48 2 1
  • tutus1818 [OBK] Strv S1 1 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 17/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5754
  • {{ ::replay.translations.damageDealt.sniper }} 450
  • {{ ::replay.translations.received.label }} 24
  • {{ ::replay.translations.received.pierces }} 8
  • {{ ::replay.translations.received.noDamage }} 16
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 4740
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 10/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.capture }} 0/6
  • {{ ::replay.translations.mileage.label }} 1,74
Credits With Premium
Received 59 421 89 132
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -31,612 -31,612
Auto-resupply ammunition -21,130 0 -21,130 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 3,679 0 33,390 0
Time
  • Starting time 18:32
  • Battle duration 9 min 15 s
  • Time of destruction 9 min 14 s
Experience
Received 1 182 59     1 773 89
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 364 118 3 546 178
  • Version: 0.9.17.1
  • Server game time: 2017-04-26 18:32
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Roundogz

Replay description

Starts of with us getting crushed then it turns in to a 2v7, I'm left to angle my rear armor to survive and then it turns in to a 1v5 one of them being an enemy death star.

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