RU gameplay
Personal Score
Team Score
Detailed Report
Victory
II class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
28 819
2 124
Airfield – Standard
Airfield
Spähpanzer Ru 251
Spähpanzer Ru 251
RyanCooper1996
18.05.2017 18:20
Without Premium With Premium
Credits 28 819 43 229
Experience (x{2} for the first win in a day) 2124 3186
Detailed Report
Statistics for RyanCooper1996
Battle efficiency Σ: 5 3129 4 - 217 5 -
  • JkReD LTTB 1 2
  • bigbogdy [WEBAM] AMX Chasseur de chars 1 2
  • northland Tiger (P) 1
  • Miko83 [TDSTR] Tortoise 4
  • 22bartek02 Emil I 1 2
  • SteinBaron Bat.-Châtillon 12 t 1 2
  • vherane [D-B-A] Spähpanzer Ru 251 2
  • radmor1983 [GLV] Panther
  • Kubotron_PL [BARR] O-Ni 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 16/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3129
  • {{ ::replay.translations.damageDealt.sniper }} 500
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 8/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 217
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,2
Credits With Premium
Received 28 819 43 229
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -14,874 -14,874
Auto-resupply ammunition -7,400 0 -7,400 0
Auto-resupply consumables 0 0 0 0
 
Total: 6,545 0 20,955 0
Time
  • Starting time 18:20
  • Battle duration 6 min 14 s
  • Time of destruction 6 min 13 s
Experience
Received 1 062 53     1 593 80
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 27     41
 
 
Total: 2 124 133 3 186 200
  • Version: 0.9.18
  • Server game time: 2017-05-18 18:20
  • Spawn: I
  • Battle type: Regular
  • Uploaded: RyanCooper1996

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