Ace Tanker, High Caliber, Top Gun
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
37 850
5 832
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Siegfried Line – Standard
Siegfried Line
M8A1
M8A1
AgingTanker64
23.06.2017 02:32
Without Premium With Premium
Credits 16 822 25 233
Experience (x{2} for the first win in a day) 3888 5832
Detailed Report
Statistics for AgingTanker64
Battle efficiency Σ: 7 1388 4 - 20 2 -
  • VIcManFranA M3 Stuart 2 2
  • SlickSr Pz.Kpfw. II Luchs 1 3
  • lepercolony_1 Pz.Kpfw. I Ausf. C 1 2
  • Echo369 M2 Medium Tank 2
  • jfricard87 [170] Ikv 72 2
  • Oddball_Kelly_1 B1 2
  • ladygweniver Valentine AT 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 15/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1388
  • {{ ::replay.translations.damageDealt.sniper }} 856
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 7/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 20
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,55
Credits With Premium
Received 16 822 25 233
Personal Reserves bonus 8 411 12 617
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 25,233 37,850
 
Auto-repair vehicle -1,425 -1,425
Auto-resupply ammunition -1,120 0 -1,120 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 2,688 0 15,305 0
Time
  • Starting time 02:32
  • Battle duration 13 min 30 s
  • Time of destruction 11 min 37 s
Experience
Received 972 48     1 458 72
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 1 944 144     2 916 216
 
 
Total: 3 888 240 5 832 360
  • Version: 0.9.19
  • Server game time: 2017-06-23 02:32
  • Spawn: I
  • Battle type: Regular
  • Uploaded: AgingTanker64

Replay description

Not a lot of scouting, which hurt initially. I kept watch over the field and got some kills. I started to follow our M2 Mediums across, and then realized we were behind in kills and the city was wide open. I took up a spot on the hillside at the back and got a couple more kills, and it just kept stacking up - until I got shotgunned in the face by arty. Still, a win is a win.

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