Object 907, Cliff, Standard
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
143 762
2 363
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Cliff – Standard
Cliff
Object 907
Object 907
Jen4uk
22.06.2017 19:39
Without Premium With Premium
Credits 95 841 143 762
Experience 1575 2363
Detailed Report
Statistics for Jen4uk
Battle efficiency Σ: 5 12045 8 3720 542 1 -
  • _Afonya25_ T-54 1 6
  • Andrey_Kazahstan E 75 2 6
  • ___A_____ T54E1 2 3
  • Jen4uk Object 907
  • Monstor_Kill_Tanks IS-7 3 2 6
  • buragos001 T-54 ltwt. 1 2
  • cor4aginklass [H_A_S] Škoda T 50 1
  • mihalich412 T54E1 3 1
  • MrSmitisik T57 Heavy Tank 3
  • gyrza1989 [_Q_Q_] IS-4
  • fanea2002 [BR32] T-10 1 1 6
  • Epsilonist [--BMW] T30 1 4
  • Monster79_2016 [STALG] E 75 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 45
  • {{ ::replay.translations.shots.hits }} 43/39
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 12045
  • {{ ::replay.translations.damageDealt.sniper }} 1666
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 3720
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 11/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 542
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 40/0
  • {{ ::replay.translations.mileage.label }} 2,76
Credits With Premium
Received 95 841 143 762
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -24,076 -24,076
Auto-resupply ammunition -118,700 0 -118,700 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: -86,935 0 -39,014 0
Time
  • Starting time 19:39
  • Battle duration 11 min 13 s
  • Time of destruction -
Experience
Received 1 500 75     2 250 113
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 75       113  
 
 
Total: 1 575 75 2 363 113
  • Version: 0.9.19
  • Server game time: 2017-06-22 19:39
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Kurghan

Replay description

video of this gameplay: https://youtu.be/MkKgqdbT89g

Replay's comments (2)

  • #1 Wow! Excelent use of positioning and armor. Well played!
    Spectre_smb 2017-06-27 в 19:39
  • #2 Great Result. Obviously the new Farming Simulator 2017. You coul have done 100000 Damage with this Enemy Team in this Position, if u had more Ammo and Victims....eeeehm...Enemies :)
    MrGoose77 2017-06-28 в 12:04