E-100 late game clutch
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
114 769
6 420
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Mountain Pass – Standard
Mountain Pass
E 100
E 100
Unified_theory
05.10.2013 05:21
Without Premium With Premium
Credits 76 513 114 770
Experience (x{3} for the first win in a day) 4281 6420
Detailed Report
Statistics for Unified_theory
Battle efficiency Σ: 7 8718 4 - 386 -
  • LaDiablo [ATEAM] M103 1
  • tipnover FV215b (183)
  • Oversear [AENG] AMX 50 Foch (155)
  • Bannelion Caernarvon 1
  • jquill72 [103PZ] Bat.-Châtillon 25 t
  • TheeeMaster [PIAP] E 100
  • SHERMINATORXXX [AENG] AMX 50 Foch (155) 1
  • Kyonn 110
  • daitoku IS-3 1
  • emt3038 [ATEAM] E 100
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 14/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 8718
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 386
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,3
Credits With Premium
Received 76 513 114 770
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -18,872 -18,872
Auto-resupply ammunition -90,000 0 -90,000 0
Auto-resupply consumables 0 0 0 0
 
Total: -32,359 0 5,897 0
Time
  • Starting time 05:21
  • Battle duration 9 min 18 s
  • Time of destruction -
Experience
Received 1 427 71     2 141 107
Fine for causing damage to allies 0 0
Award for the first victory each day x3 x3     x3 x3
 
 
Total: 4 281 213 6 420 318
  • Version: 0.8.8
  • Server game time: 2013-10-05 05:21
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Unified_theory

Replay description

Watch me sacrifice my teammates early to save HP, then make super pro return to base choice mid game, ignoring the dreaded "rush to cap while your base is under attack" pub move. Finish the battle with good angling, gold spam, and knowledgeable trade of HP for kills.

Replay's comments (1)

  • #1 Also note, we had 2 tier 10 with 0 damage, one tier 9 and a tier 8 as well....
    Unified_theory 2013-10-05 в 08:47