Never give up!
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
37 599
1 997
Fisherman's Bay – Standard
Fisherman's Bay
WZ-132
WZ-132
bauer_horschte [ODIN_]
17.07.2017 22:34
Without Premium With Premium
Credits 25 191 37 787
Experience 1331 1997
Detailed Report
Statistics for bauer_horschte
Battle efficiency Σ: 4 2037 6 220 1628 3 -
  • dancso2001 [THIK] Type 64
  • jeep59 Comet 1 1
  • estron_1 O-Ni 1 1
  • Mad_Miro999 O-I
  • ireas [_WOTH] Strv S1 1
  • MMhomeSRB [TRUT] Type 64 2 2
  • Boura77 [OSL] Rheinmetall Skorpion G 2
  • szybki_Carlos Spähpanzer SP I C 1 1 1
  • Schleie133 VK 36.01 (H)
  • Puchetex M41 Walker Bulldog
  • Burunov T37 1 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 11/10
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 2037
  • {{ ::replay.translations.damageDealt.sniper }} 727
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 220
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 7/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1628
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/2
  • {{ ::replay.translations.mileage.label }} 8,91
Credits With Premium
Received 25 191 37 787
 
Fine for causing damage to allies -125 188
Compensation for damage caused by allies 0 0
 
Total amount for battle: 25,066 37,599
 
Auto-repair vehicle -9,372 -9,372
Auto-resupply ammunition -38,980 0 -38,980 0
Auto-resupply consumables -1,500 0 -1,500 0
 
Total: -24,786 0 -12,253 0
Time
  • Starting time 22:34
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 1 109 55     1 664 83
Fine for causing damage to allies 0 0
For tactical training 222     333
 
 
Total: 1 331 55 1 997 83
  • Version: 0.9.19.1
  • Server game time: 2017-07-17 22:34
  • Spawn: I
  • Battle type: Regular
  • Uploaded: bauer_horschte

Replay description

Einfach mal bis zur letzten Minute durchhalten!

Replay's comments (0)