Triple Confederate? amx30b meh gameplay
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
59 356
2 790
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Murovanka – Standard
Murovanka
AMX 30 B
AMX 30 B
Wanderjar
19.07.2017 02:32
Without Premium With Premium
Credits 38 221 57 332
Experience (x{2} for the first win in a day) 1860 2790
Detailed Report
Statistics for Wanderjar
Battle efficiency Σ: 2 3470 6 240 916 1 -
  • Metallolomka [SIDE] Strv 103-0 1 2
  • nelson0331 [KIS] Jagdpanther II 1
  • Chac_Mol AMX 50 B 2
  • Dobermn78 113 2 2
  • GenoPhoenix [T-M] AMX Chasseur de chars 1 1
  • xFearTheReaper [RELIC] AMX 13 90 1 1 1
  • ITIT9 [GUNS0] M4A1 Revalorisé
  • SEVERNIE_OLENI [BLRUS] M53/M55 1 1
  • ANGEL_DOC [FAL-X] Object 252U Defender
  • baldrbeorn [KILA] TVP VTU Koncept 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 13/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3470
  • {{ ::replay.translations.damageDealt.sniper }} 367
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 240
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 916
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,06
Credits With Premium
Received 38 221 57 332
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 1,349 2,023
 
Total amount for battle: 39,570 59,356
 
Auto-repair vehicle -19,140 -19,140
Auto-resupply ammunition -19,360 0 -19,360 0
Auto-resupply consumables 0 0 0 0
 
Total: 1,070 0 20,856 0
Time
  • Starting time 02:32
  • Battle duration 5 min 56 s
  • Time of destruction -
Experience
Received 930 46     1 395 69
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 1 860 92 2 790 138
  • Version: 0.9.19.1
  • Server game time: 2017-07-19 02:32
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Wanderjar

Replay description

I'd seen instances where a double confederate was awarded but never a triple. linked here for posterity.

The Gameplay sucks, don't bother to watch.

Replay's comments (0)