Wrecks Do Not absorb HE shells
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
30 347
2 474
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Arctic Region – Standard
Arctic Region
212A
212A
Uebergewicht
21.07.2017 14:07
Without Premium With Premium
Credits 23 131 34 697
Experience (x{2} for the first win in a day) 1650 2474
Detailed Report
Statistics for Uebergewicht
Battle efficiency Σ: - 1733 9 - 54 - 1453
  • IINBSII [DKPJP] ST-I 1 1
  • hubert00000000 [RPREU] T-10 1 1
  • gibon60 [OPCSR] Kranvagn 1 1
  • orac2 Grille 15 1 1
  • SiderOut M103 1 2
  • Wymiatacz_99 [TN0R] IS-7 2 1
  • bigger270 [-MFG] G.W. Tiger 1 2
  • modjib13 [MAC] Mäuschen 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 9
  • {{ ::replay.translations.shots.hits }} 1/1
  • {{ ::replay.translations.shots.heHits }} 8
  • {{ ::replay.translations.damageDealt.total }} 1733
  • {{ ::replay.translations.damageDealt.sniper }} 1733
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/290
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 54
  • {{ ::replay.translations.damageStunned.ownLabel }} 1453
  • {{ ::replay.translations.stunsCaused }} 8
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,32
Credits With Premium
Received 23 131 34 697
 
Fine for causing damage to allies -2,900 4,350
Compensation for damage caused by allies 0 0
 
Total amount for battle: 20,231 30,347
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -35,460 0 -35,460 0
Auto-resupply consumables 0 0 0 0
 
Total: -15,229 0 -5,113 0
Time
  • Starting time 14:07
  • Battle duration 6 min 0 s
  • Time of destruction 5 min 59 s
Experience
Received 826 41     1 239 62
Fine for causing damage to allies -1 -2
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 20     30
 
 
Total: 1 650 102 2 474 155
  • Version: 0.9.19.1
  • Server game time: 2017-07-21 14:07
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Uebergewicht

Replay description

Just captured this replay because I heard tank wrecks would absorb HE shells 100% when hit; however, this replay at about 11:10 seems to prove this statement wrong.

Replay's comments (1)

  • #1 Or maybe it is because, seeing as you got 1 direct hit and the rest was splash, that it was on the M103's gun and splashed him for the 154 dmg. So the wrecks do indeed absorb HE.
    Predhawk 2017-07-23 в 15:53