Oddball really blew this one
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
19 764
2 146
Kharkov – Standard
Kharkov
Pz.Kpfw. II Luchs
Pz.Kpfw. II Luchs
Chillsau [PANSY]
25.07.2017 07:14
Without Premium With Premium
Credits 13 184 19 776
Experience (x{2} for the first win in a day) 1430 2146
Detailed Report
Statistics for Chillsau
Battle efficiency Σ: 3 713 8 2 12 2 -
  • ClarkMantis KV-1 2 3
  • 4T2 Pz.Kpfw. II Luchs 2 3 12
  • Chillsau [PANSY] Pz.Kpfw. II Luchs
  • Trellway AMX 105 AM mle. 47 1 6
  • RenamedUser_1018011785 M4 Sherman
  • FJCruiser_1 Marder 38T
  • flacou Marder 38T
  • Yuritexas M8A1 2 4
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 58
  • {{ ::replay.translations.shots.hits }} 50/25
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 713
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/1
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 4/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 12
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,78
Credits With Premium
Received 13 184 19 776
 
Fine for causing damage to allies -8 12
Compensation for damage caused by allies 0 0
 
Total amount for battle: 13,176 19,764
 
Auto-repair vehicle -1,354 -1,354
Auto-resupply ammunition -46,240 0 -46,240 0
Auto-resupply consumables 0 0 0 0
 
Total: -34,418 0 -27,830 0
Time
  • Starting time 07:14
  • Battle duration 6 min 11 s
  • Time of destruction 6 min 10 s
Experience
Received 715 35     1 073 53
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 1 430 70 2 146 106
  • Version: 0.9.19.1
  • Server game time: 2017-07-25 07:14
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Chillsau

Replay description

Look at the HP of my teammates at the end of this match. If the enemy T67 (who was full health at the end of the game) was at all aggressive, we would have easily lost. Even just rushing us at the end they probably could have won 5v1 since we were all oneshots - if they high roll me first shot they certainly win against everything else since they can actually take one hit from everything else to ensure a killshot and survive! Also KV-1 armor too strong.

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