Quickybaby - is the armour of the defender too good
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Personal Score
Team Score
Detailed Report
Victory
|
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
67 507
1 342
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Cliff – Standard
Object 252U Defender
bobmarley_74 [TDHH]
Without Premium | With Premium | |
---|---|---|
Credits | 67 507 | 101 261 |
Experience | 1342 | 2013 |
Battle efficiency
Σ:
1
3391
3
3640
305
2
-
- Blint2 LTTB 1 1
- Major_Tsiou [NOS] Lorraine 40 t
- Felix603 [7DP] 112 4 1 1
- nordicjarl [PZDER] FV4202 1
- affe0_2015 [7DP] Löwe 2 2
- mariowm T26E4 SuperPershing 6 1 3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 11
- {{ ::replay.translations.shots.hits }} 11/8
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3391
- {{ ::replay.translations.damageDealt.sniper }} 412
- {{ ::replay.translations.received.label }} 14
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 12
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 3640
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 5/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 305
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,4
Credits
With Premium
Received | 67 507 | 101 261 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -3,141 | -3,141 | ||||
Auto-resupply ammunition | -11,275 | 0 | -11,275 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 53,091 | 0 | 86,845 | 0 |
Time
- Starting time 21:53
- Battle duration 5 min 51 s
- Time of destruction 5 min 50 s
Experience
Received | 1 118 | 55 | 1 677 | 83 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Bonus for Premium vehicle tier | 112 | 168 | ||||
For playing in a Platoon | 112 | 168 | ||||
Total: | 1 342 | 55 | 2 013 | 83 |
- Version: 0.9.19.1
- Server game time: 2017-07-25 21:53
- Spawn: I
- Battle type: Regular
- Uploaded: bobmarley_74
Replay description
a generic battle playing the defender, casually bouncing shots, but its a right belter with an O-HO providing support. fairly intense gameplay as well
Replay's comments (0)