Enemy caps out even tho I am in the cap circle
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Personal Score
Team Score
Detailed Report
Defeat
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
48 195
1 476
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Highway – Standard
AT 15A
Wayneable [WJDE]
Without Premium | With Premium | |
---|---|---|
Credits | 26 335 | 39 502 |
Experience | 984 | 1476 |
Battle efficiency
Σ:
3
1529
5
1055
-
-
-
- evil_boom AMX 13 75 1
- RUBIO_369 SU-100 1 2
- Jardapce_CZ [KP-CZ] Challenger 1 1
- C_TATAPCTAHA T20 3 2 6
- ute123 [-ACE] T-34-85M 2 1 3
- TimiHun_2014 [-P13-] M24 Chaffee 3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 30
- {{ ::replay.translations.shots.hits }} 14/12
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1529
- {{ ::replay.translations.damageDealt.sniper }} 596
- {{ ::replay.translations.received.label }} 11
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 9
- {{ ::replay.translations.received.he }} 3
- {{ ::replay.translations.received.blocked }} 1055
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 4/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2
Credits
With Premium
Received | 26 335 | 39 502 | ||||
Achievements | 5 795 | 8 692 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 32,130 | 48,195 | ||||
Auto-repair vehicle | -3,275 | -3,275 | ||||
Auto-resupply ammunition | -5,250 | 0 | -5,250 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | 20,605 | 0 | 36,670 | 0 |
Time
- Starting time 16:39
- Battle duration 10 min 36 s
- Time of destruction 10 min 35 s
Experience
Received | 501 | 25 | 752 | 38 | ||
Achievements | 319 | 15 | 478 | 22 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Bonus for Premium vehicle tier | 164 | 246 | ||||
Total: | 984 | 40 | 1 476 | 60 |
- Version: 0.9.19.1
- Server game time: 2017-08-14 16:39
- Spawn: II
- Battle type: Regular
- Uploaded: Wayneable
Replay description
Go to the last couple minutes and you will see the enemy light tank cap out even tho I am in the cap circle with him.
Replay's comments (0)