Luchs | Malinovka field spotting | clearing a flank
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
25 567
1 155
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Malinovka – Standard
Malinovka
Pz.Kpfw. II Luchs
Pz.Kpfw. II Luchs
maroar [UNICA]
11.10.2013 17:14
Without Premium With Premium
Credits 25 567 38 351
Experience 1155 1733
Detailed Report
Statistics for maroar
Battle efficiency Σ: 4 722 6 - 2224 8
  • bulentozdemir [TZB-A] M4 Sherman
  • JimmyBond [EFE-X] Hetzer
  • Kulhavec KV-1S
  • milan015 M41 HMC
  • lordziak123 [13DPP] SU-100Y 1
  • DAlberto T49 3
  • KalleSWE45 VK 30.02 (M)
  • buldog23 [R-M-F] KV-1
  • ONightBirdO KV-1
  • Dekluizenaar [DNV] BDR G1 B
  • lostman69 VK 30.01 (P)
  • Nalis [LVPPD] M18 Hellcat 1
  • wronagrze14 SU-85
  • 51469tom Churchill I 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 60
  • {{ ::replay.translations.shots.hits }} 42/30
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 722
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 8
  • {{ ::replay.translations.damaged }} 6/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2224
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 4,85
Credits With Premium
Received 25 567 38 351
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,405 -1,405
Auto-resupply ammunition -1,920 0 -1,920 0
Auto-resupply consumables 0 0 0 0
 
Total: 22,242 0 35,026 0
Time
  • Starting time 17:14
  • Battle duration 9 min 2 s
  • Time of destruction -
Experience
Received 1 155 57     1 733 86
Fine for causing damage to allies 0 0
 
 
Total: 1 155 57 1 733 86
  • Version: 0.8.8
  • Server game time: 2013-10-11 17:14
  • Spawn: II
  • Battle type: Regular
  • Uploaded: maroar

Replay description

The enemy has flanked us and has now locked us in a very small area.
We need to get one of our flanks cleared and I see that the most dangerous enemies are in our north, so I decide that I will have to get the east cleared (so the enemy base).
I then decide to go back instead of capping as the hellcat is fast enough to come back spot and kill me without me spotting him.
Luckily a friendly VK is so smart as to not cross the open field and we take out the enemies.

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