UDES floats @ Sand River Mastery...3.5K dmg, Ace Tanker
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
49 490
5 829
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Sand River – Standard
Sand River
UDES 03
UDES 03
Diomidis [AMPED]
07.09.2017 09:04
Without Premium With Premium
Credits 32 993 49 490
Experience 3885 5829
Detailed Report
Statistics for Diomidis
Battle efficiency Σ: 4 3552 5 1 314 - -
  • IR0nWrAtH [-UO-] Type 5 Heavy 1 4
  • Tiger_SOBR Löwe 1 3
  • Baron_rouge [ENA] T110E4 1 1 1
  • forman_2015 [-RH-] WZ-132A
  • mark02482 M46 Patton KR 1 2
  • RoRo123_baw_s T28 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 13/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3552
  • {{ ::replay.translations.damageDealt.sniper }} 2908
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 5/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 314
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 79/0
  • {{ ::replay.translations.mileage.label }} 3,48
Credits With Premium
Received 32 993 49 490
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -8,064 -8,064
Auto-resupply ammunition -42,880 0 -42,880 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: -40,951 0 -24,454 0
Time
  • Starting time 09:04
  • Battle duration 11 min 56 s
  • Time of destruction -
Experience
Received 1 295 64     1 943 96
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 590     3 885
 
 
Total: 3 885 64 5 829 96
  • Version: 0.9.20
  • Server game time: 2017-09-07 09:04
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Diomidis

Replay description

Not a bad game for the UDES. Lots of running around, yet ends up without real drama. Some 470m + @ weak point snipping included.

Replay's comments (0)