comet hill sniping (5700 dmg)
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Personal Score
Team Score
Detailed Report
Victory
|
80 632
2 697
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Invader
Capture the maximum number of points from the enemy base, but not less than 80.
The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
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Cliff – Standard
Comet
_ZakOdaC_ [UFS]
Without Premium | With Premium | |
---|---|---|
Credits | 53 755 | 80 633 |
Experience | 1798 | 2697 |
Battle efficiency
Σ:
3
5690
13
-
522
7
- mirostofanak ARL 44 1
- tumiel1980 VK 36.01 (H) 2
- winterwolf178 KV-3 2
- flophie Pz.Kpfw. II Luchs 2
- Aragon38 KV-1S
- mico26 T-150
- Silence01 [LE-FR] KV-1S
- tylinek Tiger I 4
- grodziu T29
- maecos21 [LE-FR] M18 Hellcat 1
- Aristokrat_X KV-2 1
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 61
- {{ ::replay.translations.shots.hits }} 48/38
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 5690
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 13
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 10
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 7
- {{ ::replay.translations.damaged }} 9/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 522
- {{ ::replay.translations.capture }} 100/0
- {{ ::replay.translations.mileage.label }} 2
Credits
With Premium
Received | 53 755 | 80 633 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -4,110 | -4,110 | ||||
Auto-resupply ammunition | -48,825 | 0 | -48,825 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 820 | 0 | 27,697 | 0 |
Time
- Starting time 15:27
- Battle duration 10 min 38 s
- Time of destruction -
Experience
Received | 1 798 | 89 | 2 697 | 134 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 1 798 | 89 | 2 697 | 133 |
- Version: 0.8.8
- Server game time: 2013-10-18 15:27
- Spawn: II
- Battle type: Regular
- Uploaded: _ZakOdaC_
Replay description
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